24% of all games sold in Japan are for mobile devices

Software for the portable games market, which is currently dominated by Nintendo's GameBoy Advance SP handsets, accounted for 23% of the 309 bln yen ($2.8 bln) domestic game software market in 2003, according to the Computer Entertainment Supplier's Association.

Software for the portable games market, which is currently dominated by Nintendo's GameBoy Advance SP handsets, accounted for 23% of the 309 bln yen ($2.8 bln) domestic game software market in 2003, according to the Computer Entertainment Supplier's Association. Some analysts predict that Sony's PSP will expand the market about 1.5-fold by appealing to a different age group - above 20 years old - from Nintendo's focus, which is young children. The size of the Japanese video game market - software and hardware combined - shrank for the third straight year in 2003 to 446.2 bln yen as game makers compete with mobile phones, Internet and DVDs for consumers' leisure spending.

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