Amazon Web Services has landed its biggest name client---at least for those kids who frequently fall into Minecraft comas.
Mojang, the parent of Minecraft, on Tuesday said its new multiplayer game---Minecraft Realms---will be built on the AWS cloud. Minecraft Realms, a subscription game, hosts up to 20 friends a Realm and half of those can play at anytime.
For now, Realms is available in Sweden, but Mojang is plotting a global rollout. Aside from the cloud architecture, the biggest thing to note about this post is that I may be interesting to my kids for a few minutes when I tell them I wrote about Minecraft today.
Personally, I'm not sure I get the Minecraft thing even as I've tried to play it a few times. But I've seen enough kids sucked into various screens by Minecraft to know a gaming hit when I see it. In other words, Minecraft Realms will have to scale and is likely to be a good case study to watch for AWS.
In a blog post, AWS touted the Minecraft Realms win and noted that it was using EC2, Elastic Block Store, Relational Database Service, S3 and Elastic Load Balancing to host its service. Here's the cloud architecture, which is fairly simple.