Mobile Device convergence - is gaming on phone devices a step to far?

Summary:I am being terribly lazy and rather than write an article about Nokia, Apple and Sony's push for a mobile device that can effectively be used for communication and gaming, I have simply copied pasted the conversation that inspired it here:==========Karen Friar: hey--meant to ask you...what do you make of the rumours of a PlayStation Phone?

I am being terribly lazy and rather than write an article about Nokia, Apple and Sony's push for a mobile device that can effectively be used for communication and gaming, I have simply copied pasted the conversation that inspired it here: ========== Karen Friar: hey--meant to ask you...what do you make of the rumours of a PlayStation Phone? Dave: PlayStation phone - I imagine it will be similar to the PSP or simply an ad-on for the PSP Karen Friar: I wonder if it's worth them doing it Dave: the PSP already has viop features Dave: so it's not such a big leap Dave: With Nokia and Apple really pushing the level/quality of games on their mobile phones their clearly is a market for convergence of mobile gaming and mobile communication devices

Karen Friar: hmmm interesting Dave: Nokia are spending a fortune on promoting their new N-Gage platform and compatible handsets Dave: and Apple showed as many Games in their App store demos as they did other apps Karen Friar: hmm Karen Friar: good to know Dave: I think they view it as the next "music convergance". Karen Friar: thanks--that's an interesting point Karen Friar: one box to do it all--in your hand Dave: Apple got so worried about the iPod monoply when sony ericsoon and the like started adding music capabilities to their phones that they created the iPhone Karen Friar: I didn't realise that was the case Dave: imagine if your phone had all the iPod capabilities - who is going to spend an extra £100-200 for an iPod. Dave: so now they see handhelds like the PSP adding VoIP and the Nintendo DS outselling iPod, iPhone combined (which according to Andrew Lim could become a mobile phone device too) Dave: Nokia tried with the N-Gage about 5 years ago and it was a flop - the device was too big for a phone and the games were of too poor quality to be considered as good as the gameboy Karen Friar: it all depends on the chip as much as anything Dave: Now games like Spore are coming to Mobile handsets we can take it more seriously Dave: well Apples iPhone 1 only has a 412mhz processor and 112mb or Ram and no 3D chip and yet it showed it could run a fairly decent game on it Dave: Google Andriod will support 3D hardware acceleration so we should see some serious gaming potential on their platform Karen Friar: depends whether they want to go for business or gaming markets... Dave: but it all depends on whether the manufactures build the hardware to support it - the prototype Android devices have been very poor so far Dave: Well Apple were hurt the first time round by their lack of business app support. this time round they've addressed a lot of those issues Dave: They haven't really done anything for gaming like adding 3D acceleration but they have a solid SDK which will make producing game content for developers much easier Karen Friar: yeah--the demo looked good Dave: I think convergence is good and I love to be able to multiple things on a single device - but I think Gaming has such different requirements to a Mobile communication device that you are likely to end with something that does one thing well and the other poorly or some hybrid that does both things shoddily

========== Thanks to Community manager Karen for letting me post this.

If anyone else wants to chat with me about any random IT subject send me a Private Message and I'll add you to my Messenger (I use Skype, Yahoo and GoogleMail I won't install any more than that).

Topics: After Hours

About

Professional Web Designer/Producer/Developer currently working at BSkyB

Kick off your day with ZDNet's daily email newsletter. It's the freshest tech news and opinion, served hot. Get it.

Related Stories

The best of ZDNet, delivered

You have been successfully signed up. To sign up for more newsletters or to manage your account, visit the Newsletter Subscription Center.
Subscription failed.