Streaming games players emerging from the clouds

OnLive threw the gaming world into a tizzy this last Tuesday, and since then other names started crawling out of the woodwork.

OnLive threw the gaming world into a tizzy this last Tuesday, and since then other names started crawling out of the woodwork.

In case you haven't heard, OnLive just announced a subscription-based streaming games service. The company claims that by using either a web plugin, or their MicroConsole, you will be able to run the newest PC games at HDTV resolutions with no downloads, and all on the most pathetic of computer hardware. We have a detailed look at the service in our feature over here .

If that wasn't astounding enough, David Perry of Acclaim (formerly of Shiny Entertainment) runs out and says me too! His company, an outfit by the name of GaiKai, just popped into public existence. Apparently he was planning on holding out until E3. Gaikai offers a similar service, except without the MicroConsole aspect that OnLive has(or at least until Perry says they have a little box as well). GaiKai calls their service Streaming Worlds and it only requires a web browser with Flash installed.

Then, we spoke with Jules Urbach, CEO of OTOY and Lightwave. His company basically offers up cloud computing to the highest bidder. Essentially a mercenary computing outfit of sorts, that has the side benefit of being able to stream games as well. In our conversation with him, he stated that his company is in talks with publishers and a whole host of other outfits that want to use the service.

If you're confused, you're not alone. All of these companies have a ways to go before we see them at a consumer level. There's a million questions out there and few answers to go with them. Now I'm just waiting for Valve to announce that Steam will henceforth be known as Stream. We've still got one more day - it could happen.

This article was originally posted on GameSpot.

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