The Apple Core

Jason D. O'Grady & David Morgenstern

First looks at Apple’s iPad user experience guidelines

By | March 4, 2010, 11:56am PST

Summary: In the tech industry, Apple is infamous among programmers — or more accurately, to developers who are newcomers to the Mac or iPhone — for the tall stack of detailed guidelines (aka rules) on how applications should look and feel and behave. Some of the iPad’s guidelines were revealed recently. UX magazine offered the list along [...]

In the tech industry, Apple is infamous among programmers — or more accurately, to developers who are newcomers to the Mac or iPhone — for the tall stack of detailed guidelines (aka rules) on how applications should look and feel and behave. Some of the iPad’s guidelines were revealed recently.

UX magazine offered the list along with a short paragraph for each item, making sure we all saw the note that this is copyrighted material from Cupertino.

Here’s the bullet points in order

* Support All Orientations
* Enhance Interactivity (Don’t Just Add Features)
* Flatten Your Information Hierarchy
* Reduce Full-Screen Transitions
* Enable Collaboration and Connectedness
* Add Physicality and Heightened Realism
* Delight People with Stunning Graphics
* De-emphasize User Interface Controls
* Minimize Modality
* Rethink Your Lists
* Consider Multifinger Gestures
* Consider Popovers for Some Modal Tasks
* Restrict Complexity in Modal Tasks
* Downplay File-Handling Operations
* Ask People to Save Only When Necessary
* Start Instantly
* Always Be Prepared to Stop

This list is very interesting and no doubt some of the guidelines will cause consternation among iPhone/iTouch appmakers who just want to port their apps up to the new platform. There is a lot to consider here.

Apple appears to suggest iPad users should be presented with a clean, focused application without a lot of buttons or controls. At the same time, the guidelines seek to avoid modality. This balancing act may be tricky for developers.

Enhance Interactivity (Don’t Just Add Features)
The best iPad applications give people innovative ways to interact with content while they perform a clearly defined, finite task. Resist the temptation to fill the large screen with features that are not directly related to the main task. In particular, you should not view the large iPad screen as an invitation to bring back all the functionality you pruned from your iPhone application.

De-emphasize User Interface Controls
Help people focus on the content by designing your application UI as a subtle frame for the information they’re interested in. Downplay application controls by minimizing their number and prominence. Consider creating custom controls that subtly integrate with your application’s graphical style. In this way, controls are discoverable, but not too conspicuous.

Minimize Modality
iPad applications should allow people to interact with them in nonlinear ways. Modality prevents this freedom by interrupting people’s workflow and forcing them to choose a particular path.

In addition, Apple wants developers to avoid swapping out the screen, something they do all the time on the iPhone with its limited screen real estate. It suggests to only update the areas of the screen that need updating. The guidelines advise that with fewer full-screen transitions “your application has greater visual stability, which helps people keep track of where they are in their task.”

I was intrigued by the notation about the iPad being used by several persons, giving a new meaning to multifinger gestures.

Consider Multifinger Gestures
The large iPad screen provides great scope for multifinger gestures, including gestures made by more than one person.

David Chartier at Agile Web Solutions, the maker iPassword, posted a look at mockups of its forthcoming iPad version.

Check out those gorgeous icons, the item list with alphabet scroller, and the stylish bolts that really bring the item detail area together. And yes, we have popovers! I told you we’re hitting the iPad in a big way.

If you want a look at some of Apple’s UI for the iPad, developer Fraiser Speirs posted a gallery on his Flickr page.

Kick off your day with ZDNet's daily e-mail newsletter. It's the freshest tech news and opinion, served hot. Get it.

Topics

David Morgenstern has covered the Mac market and other technology segments for 20 years.

Disclosure

David Morgenstern

Freelance journalist/blogger David Morgenstern has nothing to disclose.

Biography

David Morgenstern

David Morgenstern has covered the Mac market and other technology segments for 20 years. In the recent past, he founded Ziff-Davis' Storage Supersite, served as news editor for Ziff Davis Internet and held several executive editorial positions at eWEEK. In the 1990s, David was editor of Ziff Davis' award-winning MacWEEK news publication as well as its successor title, eMediaWEEKly, which focused on multiplatform professional content creation. His byline can be found online and in print publications including CreativePro.com, Peachpit Press' Mac Bible and Popular Photography.

10
Comments

Join the conversation!

Just In

Running a desktop OS??
Bruizer 4th Mar 2010
Put Android on it, perhaps.
0 Votes
+ -
Will Apple sue their competitors
John Zern Updated - 4th Mar 2010
if they make a program that Delights People with Stunning Graphics on a competing tablet? wink
0 Votes
+ -
I do not think iPad is officially a tablet. It does not have all the features. So, it is no more than just a [very hard] pad.
0 Votes
+ -
If they have patent
paul2011 4th Mar 2010
If Apple has patent for "Method and apparatus for delighting people with stunning graphics" then they would definitely sue everybody infringing on their IP.
Looking at the list, I think it will be a game changer. This is a
great list that show that interaction is priority. Good guide
for authors of books.
to the trio of media qualities (content, distribution,
conversation) I will add platform, devise or iPad.
Again it seem that Apple will have another breakthrough.
I think it will be a game changer. List that show that interaction is
priority. T media qualities (content, distribution,
conversation) I will add platform or iPad.
Seem that Apple will have another breakthrough.
0 Votes
+ -
No WONDER!
condelirios 4th Mar 2010
I have been playing with my son's iPod Touch lately...and I wondered why there was so LITTLE functionality in most of the apps and very little in the way of a way to even try to find the missing functions. WELL... they don't want your programs to have function...they just want them to look good.

Guess what... that is exactly the case. The apps on my blackberry bury the iPhone apps in functionality, a lot of which is on the menu that pops up when you click on the blackberry button.

I am SOOOOO glad RIM has chosen to stay updated with a modern OS that values function as well as looking slick.
WOW! That sounds fair. I have seen many many BB apps that had no
function at all.
0 Votes
+ -
Could we PLEASE get...
condelirios 4th Mar 2010
a First look at the HP Slate? It might actually be a piece of hardware worth buying and using.
0 Votes
+ -
I guess
oncall Updated - 4th Mar 2010
As soon as someone actually gets a look at a real HP Slate. I've looked around and can find nothing. I am pretty sure the one Ballmer showed was a concept device and scrapped once the iPad was announced.
0 Votes
+ -
Running a desktop OS??
Bruizer 4th Mar 2010
Put Android on it, perhaps.

Join the conversation!

Formatting +
BB Codes - Note: HTML is not supported in forums
  • [b] Bold [/b]
  • [i] Italic [/i]
  • [u] Underline [/u]
  • [s] Strikethrough [/s]
  • [q] "Quote" [/q]
  • [ol][*] 1. Ordered List [/ol]
  • [ul][*] · Unordered List [/ul]
  • [pre] Preformat [/pre]
  • [quote] "Blockquote" [/quote]
ie8 fix

The best of ZDNet, delivered

ZDNet Newsletters

Get the best of ZDNet delivered straight to your inbox

Facebook Activity

White Papers, Webcasts, & Resources
ie8 fix
ie8 fix