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Between the Lines

Larry Dignan, Andrew Nusca and Rachel King

Adobe launches Flash 10.1 for Mobile: More than half of all smartphones by 2012?

By | June 21, 2010, 9:01pm PDT

Summary: Adobe launches the long-awaited Flash Player 10.1 to mobile phone makers and Android’s latest operating system will lead the charge.

Adobe on Tuesday will launch the long-awaited Flash Player 10.1 to mobile phone makers and Android’s latest operating system will lead the charge. For Adobe, the stakes are high as it seeks to put Flash into every smartphone surrounding Apple’s iPhone, which doesn’t do Flash.

With the move, Adobe is trying to position Flash as a platform that “just works” across the desktop as well as mobile devices. The latest Android operating system, Froyo, will be the proving ground for Flash’s mobile debut. Flash is expected to start out on Motorola’s Droid, multiple HTC devices as well as the Dell Streak. Later, Adobe plans to roll out Flash on the BlackBerry, webOS,
Windows Phone 7 Series, LiMo, MeeGo and Symbian platforms “in coming months.”

Indeed, the stakes are high for Adobe. Everything from battery life to stability to security will be closely scrutinized. Al Hilwa, an analyst at IDC, agreed that Flash’s mobile rollout will be put under the microscope. “Flash will be highly scrutinized and needs to perform well,” said Hilwa. “Everyone will be watching, but the odds are that Flash was tested well and it should work well.”

Anup Murarka, director of technology strategy and partner development at Adobe, said that the company will have 19 of the top 20 mobile OEMs as partners. Murarka added that Flash on mobile devices will work with existing Web content and offer features such as double tap options on Web pages and better integration with chipmakers. “We laid the groundwork for innovation with 10.1,” he said.

So what’s the plan? Murarka outlined the following:

  • Initially, Flash 10.1 will be available on Android 2.2.
  • It will be available as a download in Android market, but as system software.
  • Flash 10.1 is expected to really start taking off on tablets in the second half a year when it is preinstalled.
  • Adobe is hoping Flash 10.1 will be on 9 to 10 percent of smartphones this year.
  • By 2011, Flash 10.1 should be on a third of smartphones.
  • By 2012, Adobe plans to have Flash 10.1 on more than half of all smartphones shipped assuming no major market share changes.
  • Flash Lite will continue on other mass market phones.

Hilwa said that Adobe’s strategy is valid and the company could entice developers looking to create apps for multiple platforms in one shot. The one wild-card will be Apple’s iOS. Should it come to dominate the smartphone market Adobe would be shut out. Hilwa said that the mobile industry is just getting started and is likely to remain fragmented for the foreseeable future.

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Larry Dignan is Editor in Chief of ZDNet and SmartPlanet as well as Editorial Director of ZDNet's sister site TechRepublic.

Disclosure

Larry Dignan

Larry Dignan has nothing to disclose. He doesn’t hold investments in the technology companies he covers.

Biography

Larry Dignan

Larry Dignan is Editor in Chief of ZDNet and SmartPlanet as well as Editorial Director of ZDNet's sister site TechRepublic. He was most recently Executive Editor of News and Blogs at ZDNet. Prior to that he was executive news editor at eWeek and news editor at Baseline. He also served as the East Coast news editor and finance editor at CNET News.com. Larry has covered the technology and financial services industry since 1995, publishing articles in WallStreetWeek.com, Inter@ctive Week, The New York Times, and Financial Planning magazine. He's a graduate of the Columbia School of Journalism and the University of Delaware.

For daily updates, follow Larry on Twitter.

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RE: Adobe launches Flash 10.1 for Mobile: More than half of all smartphones by 2012?
jackson1984-24316069205748857739440257893812 11th Oct
Favre appears to be like he football jerseys necessities small or no to try to do utilizing this saga. He is remaining as ambiguous when you perhaps can - let us depart this non-public things from soccer!
Better have it and not need it, than need it and not have it.

At least, some will have the choice. Unlike some others.

It's actually very classy from Adobe to even consider Macs, but in the end, that can only sway people towards Adobe?
@WinTard
well said.
but try telling that to an Apple fanboy and see how choice becomes all of a sudden the enemy of the state...
0 Votes
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You already have a choice
ubiquitous one 24th Jun 2010
@samiup
Guess what. You DON'T have to buy an iPad.

What is it you Redmond tools don't understand about that? Is that not plain enough English for you?

And I'll bet until the iPad's release, you all probably b!tched about how buggy and insecure it (Flash) was.

Hypocrites...
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Minimum requirements
linuser 22nd Jun 2010
None of the blogs (nor Adobe, as far as I've seen) seem to state the "minimum" requirements (CPU, memory, ...), to run Flash 10.1 properly on a mobile device. If, for example, a 1GHz Snapdragon CPU is required, then only the high-end smartphones will be able to use it, excluding the existing & emerging low-med-range smartphones.
@linuser Adobe is releasing a FlashLite 4, for lower-end phones. FlashLite 4 will run most Flash Player 10.1 SWFs and only more advanced features such as bitmap-filters, peer-to-peer connecting will be turned off.

That said, Flash Player 10.1 only works right now for Android 2.2 and only the more higher-end smartphones are available for the upgrade. Which is why Adobe likely hasn't posted hardware requirements just yet.
@linuser Nevermind my previous post, I found the official list of a CNET blog, which says:
"Adobe's official list includes ARM11, Cortex A8 and A9, Intel Atom, nVidia Tegra, and Qualcomm Snapdragon."
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the clock speed?
Lghost 22nd Jun 2010
@Matt_Fabb@... but how bout the speed? How many MHZ is require?
@Matt_Fabb@... The ARM cpu's on that list mean we are finally going to see some smartbooks released.
@linuser
I've had flash 9 on my ancient 5 inch tablet running mobile opera for the last 4 years.

This flash update is also slated for webOS. none of the palm pres uses snapdragon or have an equivalently strong processor.
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Will it really work?
vulpine@... 22nd Jun 2010
My concern now is how much will this new Flash affect battery life in mobile devices? I'm glad to see they've finally done the right thing and re-written it from scratch (according to the article, anyway) and I hope it resolves some of the issues Apple has had against it.

However, I did notice that Adobe is pushing it as 'System' software, which implies that they've made it their own OS. If it requires hooks into the heart of the host OS, I still don't see that they've really improved it that much. The current iteration of Flash is the most popular path for malware to enter a host system; with Root hooks, that means malware can bypass most security blocks. We'll just have to see what happens.
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Good but not great
Speednet 22nd Jun 2010
It will be good to have a way to deliver highly interactive mobile apps without resorting to coding in Java or Objective-C (!), but honestly I can't say that coding in ActionScript will be light-years better. Too bad Microsoft has been such a dinosaur with their [lack of] forward-thinking mobile strategy. I would love to have SliverLight be the dominant player in cross-platform mobile development, with its variety of programming language choices and less-patchwork framework. (Adobe's is one monstrosity layered upon another.)
@Speednet
Actually, I'm thinking apple is doing microsoft a big favor by bashing adobe flash. Because you still need a tool to build rich content on the web if flash disappears. And if apple is using its gestapo marketing to take out flash that makes silverLight a very attractive product...it pretty much makes it the only enterprise level product out there worth a lick.
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Let us think this through
frabjous 22nd Jun 2010
@rengek, @samiup et al, continue to make yourselves look a little silly. Jobs has clearly detailed the reasons Apple will not use Flash AS CURRENTLY CONFIGURED on the iPhone. There are a bunch of smart people at Adobe and if they choose to fix the problems that trouble Apple, I would certainly expect Flash to join the huge list of tools available to iPhone users. If they choose not to do so, I bet some enterprising competitor will fill the vacuum andd make some money. These are business decisions, people, not the kind of juvenile reactions all too often posted here.
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Really?
bpunk88 22nd Jun 2010
I would believe this would work well if anyone except Adobe released it. I have tried to use Flash Lite 2 on WM 5 and 6, currently have Flash Lite installed in WM 6.5, and the performance is decrepid. It takes 2 minutes after a webpage is loaded to begin playing, then there's no way to shut it up without exiting the browser. I'd prefer to hold out for HTML5 mobile browsers.
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Be carefull....
Snooki_smoosh_smoosh 22nd Jun 2010
@bpunk88... Wintard and crew will accuse you of being an Apple Fanboi...
@bpunk88
Been surfing with mobile flash 9 on opera mobile for several years now. Not an issue for me.
Good move. There are plenty of REAL applications written in Flash that are not just GAMES. RIAs are what we have been building for several years now and user acceptance rate is because the look and act just like a desktop app. HTML5 you say?? Yep, I see that as a viable alternative but the learning curve for developers would be high, plus the porting over of years old Actionscript to HTML5 for an existing application is not feasible for companies generating revenue on these existing Flash apps.
As happy as I am for you guys getting Flash on your devices - personally I'm fine without it - I'd still be a bit leery of a company that did not bother to patch vulnerabilities on their products for over 6 months and have even recently had some major issues...
I wouldn't dare look at an animated HTML 5 page on a mobile browser. Right now the performance is very bad. Currently their is a long way to go on that front (HTML 5 animation and H.264 decoding). Right now flash 10.1 performs a lot better than HTML 5. But with no animation HTML 5 should be fine. Currently in testing there has been no change in battery life on mobile devices.
The android and blackberry are leaving he Iphone in the dust so Adobe really has nothing to worry about. Both the Iphone and Ipad are playthings. No serious business is going to use the AT&T network as their backbone.
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Just silly
frabjous Updated - 22nd Jun 2010
@akear probably knows that huge numbers of companies do and have been using "the AT&T network as their backbone", obviously starting with AT&T. Playthings? Well, over 75 million iPhones and iPod touch devices were out there before iPhone 4 hit the streets in a sell-out, in 80 days iPad has already sold 3 million, and businesses like ESPN (already using then for on-air graphic displays) are quickly finding ways to be more efficient and/or more effective with the iPad. With the federal government requiring everyone in the medical industry to "get digital", there are already a raft of iPad uses in that field, which could become the real driving force in the market. Playthings, you say? In spite of your very limited market understanding, the stock market now rates Apple as the second most valuable company in the US, behind only Exxon-Mobile. THAT is serious business.
0 Votes
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Not news
frabjous 22nd Jun 2010
@akear Back in February, ZDNet did an interesting piece on the iPad in business.
http://www.zdnet.com/blog/btl/apples-ipad-a-hit-with-business-users/30310
0 Votes
+ -
RE: Adobe launches Flash 10.1 for Mobile: More than half of all smartphones by 2012?
jackson1984-24316069205748857739440257893812 11th Oct
Favre appears to be like he football jerseys necessities small or no to try to do utilizing this saga. He is remaining as ambiguous when you perhaps can - let us depart this non-public things from soccer!

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