Adobe releases Flash, AIR betas; Gauging the potential of multi-touch on the desktop

Adobe releases Flash, AIR betas; Gauging the potential of multi-touch on the desktop

Summary: Adobe released the beta versions of its AIR 2 and Flash Player 10.1 software and the company includes multi-touch support to "bring innovations and optimizations from mobile devices to the desktop."

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Adobe on Tuesday released the beta versions of its AIR 2 and Flash Player 10.1 software and the company includes multi-touch support to "bring innovations and optimizations from mobile devices to the desktop."

Most of the multi-touch talk around Adobe revolves around future mobile support (statement). However, multi-touch has a role on the desktop too. For instance, HP on Monday announced a software development program for its TouchSmart PCs and digital signage displays. HP launched a developer portal and development kit to create things like touch enabled Netflix and Hulu.

The big question: If companies like Adobe and HP build multi-touch support for the desktop will the applications come?

Thinking out loud you could see a bevy of possibilities. Perhaps apps are built for the desktop so information is pushed to you (the revenge of PointCast anyone?) Or the multi-touch support just means we ultimately do away with the mouse in select Rich Internet Applications (RIA). And then there are a lot of commercial applications.

Adobe's platform is appealing, but it's in a race to stay ahead of advances in HTML. Multi-touch support could keep it ahead of the race, but we'll see how things play out on the desktop.

Topics: Enterprise Software, Hardware

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8 comments
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  • Not surprising ....

    Not surprising, considering, Silverlight already supports multi-touch, as does WPF.
    roteague
    • Silverlight has potential...

      ...but platform availability is a factor. MS need to improve that greatly if they want to take a bite out of Flash's share.
      MikeR666
  • Rather, catch up

    [i]Adobe?s platform is appealing, but it?s in a race to stay ahead of advances in HTML.[/i]

    HTML runs on 64-bit platforms and doesn't suck 75% of my CPU cycles when doing nothing at all.

    Looks to me like Adobe has lost track of the lap counter.
    Yagotta B. Kidding
    • Beware

      Since I spend many hours every day doing Flash development on 64-bit Win 7, it falls to me to warn others not to believe the Munchkin above who would have us think that Flash does not run on 64-bit platforms. It runs just fine.

      Oh.. and Silverlight is the best thing since Microsoft Bob.
      Robert Hahn
  • Don't confuse the two

    [i]Since I spend many hours every day doing Flash development on 64-bit Win 7, it falls to me to warn others not to believe the Munchkin above who would have us think that Flash does not run on 64-bit platforms.[/i]

    Don't confuse 32-bit apps running on 64-bit systems with 64-bit apps. The problem comes up with all of the kludges necessary to invoke Flash (to name one) as an embedded library.

    Adobe is still working on getting 64-bit Flash stable. Which, to me, says a lot about their development processes and quality systems.
    Yagotta B. Kidding
  • RE: Adobe releases Flash, AIR betas; Gauging the potential of multi-touch on the desktop

    I have x86_64 flash with firefox 3.0.1 running on my Centos 5.4 system. It works, but gets out of control and pounds the cpu unmercifully. I have switched firefox 3.5.5 on Wine to see if I can get better performance. The browser in general is better optimized and has a lighter quicker feel to it.

    I am finding that flashblock and flashkiller are invaluable tools to keep my browser from crashing and burning. I suggest adobe capture the resource information for the installation. Set all resource associated parameters to max out at 75% utilization.

    Flash is invaluable and necessary part of the Internet experience, but it is also the most resource intensive pig on the system.
    james_r_bertsch@...
  • RE: Adobe releases Flash, AIR betas; Gauging the potential of multi-touch on the desktop

    For those who work with both JavaScript and ActionScript its clear that until JavaScript is a fully baked object oriented language it will be a lesser beast, not to mention the sandbox issues that browsers have. Canvas which is the main feature of HTML 5 that is appealing to most, is still 10 years behind with regards to development experience, even by early adopters.
    dataffect
  • RE: Adobe releases Flash, AIR betas; Gauging the potential of multi-touch on the desktop

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