Libe Goad

Texas native Libe Goad resides in New York City and has spent the past decade covering technology and video games for publications including Blender, PC Magazine, Bust, Seventeen and Sync.

Latest Posts

Mac games get a shot in the arm from iOS

With the advent of the Mac App Store, games which started their lives on iOS have been trickling on to the Mac. Ease of porting and a simple, Apple-managed distribution system built in to operating system make it a surefire way to attract new gamers.

April 8, 2011 by Peter Cohen


How would you gamify ... moving?

Here’s a thought. If gamification is going to mean more than random badges and share buttons on websites, it also needs to branch into areas where gaming is not the first thing that leaps to mind.

April 7, 2011 by Libe Goad


Hey, Android - teens want an iPhone

Android has risen to the top thanks to a diverse ecosystem of handset manufacturers, but as an aspirational brand, Apple remains dominant in the minds of young people. That shouldn't be discounted, especially by app developers and others looking to capitalize on this market.

April 7, 2011 by Peter Cohen


NBC gamifies Thursday night must-see TV

At first glance, adding gamification elements to television programs seems like a natural partnership. On the other hand, there’s something of a disconnect between television viewing, which is an innately passive activity, and game-playing, which is active.

March 19, 2011 by Libe Goad