With the advent of the Mac App Store, games which started their lives on iOS have been trickling on to the Mac. Ease of porting and a simple, Apple-managed distribution system built in to operating system make it a surefire way to attract new gamers.
Tracking the hot trend of gamification -- using game-like elements to boost engagement in everything from social games, such as Zynga's FarmVille, to losing weight and staying on top of your finances.
Texas native Libe Goad resides in New York City and has spent the past decade covering technology and video games for publications including Blender, PC Magazine, Bust, Seventeen and Sync.
Here’s a thought. If gamification is going to mean more than random badges and share buttons on websites, it also needs to branch into areas where gaming is not the first thing that leaps to mind.
Android has risen to the top thanks to a diverse ecosystem of handset manufacturers, but as an aspirational brand, Apple remains dominant in the minds of young people. That shouldn't be discounted, especially by app developers and others looking to capitalize on this market.
A new breed of gamers is used to paying very little for software. But are they receiving any less value than Nintendo customers?
This week, Zynga rolled out the new FarmVille English Countryside expansion for its Facebook farming game. This major add-on is designed to give players what Farmville General Manger Todd Arnold is calling a ‘fresh start’ to the game.
Synchronizing data between iOS devices, especially for games, has become a nightmare - a nightmare that it's up to Apple to straighten out.
At first glance, adding gamification elements to television programs seems like a natural partnership. On the other hand, there’s something of a disconnect between television viewing, which is an innately passive activity, and game-playing, which is active.
Apple's new iPad 2 has the ability to mirror its video output on an HDMI display, when paired with the $39 Apple Digital AV Adapter, also on sale this week. And it's going to change iPad gaming in the living room in a big way.
The iPad 2 is certainly more than an incremental update, but will it be enough to keep the tablet pendulum swinging in Apple's direction, at least when it comes to game development?
The gloves are off! Game makers and gamification will go head-to-head at this week's Game Developers Conference in San Francisco.