Gamers will benefit from iOS 5, iCloud

By | June 7, 2011, 12:18pm PDT

Summary: Apple’s underutilized Game Center is getting an overhaul in iOS 5. iCloud and other features promise to enhance the iOS gaming experience. Is Apple doing enough to keep pace with other game platforms?

Apple unveiled its plans Monday for a major update to iOS and a new cloud-based service, both of which will be available for consumers later this year, and iOS gamers will benefit from the changes that are coming. These changes won’t make iOS a perfect gaming platform, but it’s a solid indication that Apple’s moving in the right direction.

Game Center

Game Center is the social network component for gamers that Apple debuted with iOS 4. Game Center is being used by most game developers now to do little more than enable friends to connect and see each other’s achievements. It’s a shame, because iOS developers are already underutilizing what Game Center has to offer. Will that change with iOS 5?

Apple noted that Game Center now has 50 million registered users, and compared that to Microsoft’s Xbox Live service, which has 30 million. Apple also claims that iOS is the world’s most popular gaming platform.

It sounds great on paper, but anyone who’s use Xbox Live for more than a few minutes realizes that the subscriber base number doesn’t tell even part of the story - Xbox Live offers a much richer experience for gamers than Game Center does. And while iOS may be the most popular by force of sheer numbers alone, that doesn’t necessarily make it the best.

Perhaps that’s why Apple says it’s “socializing” Game Center with iOS 5. The company is adding new capabilities such as the ability to add a profile picture, see who their friends are following, and receive recommendations for new friends to follow and new games to play.

Game Center currently tracks individual achievements in games, but the revamp in iOS 5 will introduce a point system that’s not unlike the “Gamerscore” system used in Xbox Live - an aggregate score based on your overall achievements.

What’s more, Game Center will serve as a conduit to the App Store, enabling users to buy Game Center-equipped games from directly within the application.

Game Center in iOS 5 is also adding support for turn-based games. If you’re playing a strategy game with another player through Game Center, the software will manage the turns - sending your opponents push notifications to let them know it’s their turn to play, for example, and managing multiple game sessions. And Game Center also adds the ability to add players to existing multiplayer games, opening up new possibilities for cooperative and competitive game play.

All these are great enhancements, but unlike Xbox Live, Apple faces an uphill battle with Game Center, since it’s not the only social network for gamers in iOS, including OpenFeint, the cross-platform system recently sold to Gree for $104 million. Apple does have the upper hand, though, in that Game Center is Apple’s solution.

I mentioned at the outset that Game Center is underutilized. Developers have been slow to support some Game Center features, like voice chat. Apple needs to do a better job of evangelizing Game Center APIs outside of events like WWDC to make sure the hundreds of thousands of iOS developers out there are making the most of the technology.

Page 2: iCloud, AirPlay Mirroring, and where Apple goes from here »

Topics

A long-time veteran of the Apple news business, Peter has also spent more than fifteen years covering games and the game industry. A self-proclaimed Alpha Nerd, Peter also professes a love for anime, sci-fi cons, gadgets of all kinds and various geek subcultures.

Disclosure

Peter Cohen

Peter Cohen does not own any stock or have any investments in any of the companies he writes about.

Biography

Peter Cohen

A resident of Cape Cod, Massachusetts, Peter has spent more than fifteen years writing about games and the game industry. For a decade Peter was senior editor for Macworld magazine, writing online news and covering the Apple game beat in Macworld's Game Room column.

Peter is currently executive editor for The Loop, an Apple news and analysis site founded by former Macworld editors. He's cohost of Angry Mac Bastards, a weekly podcast that viciously eviscerates some of what passes for Apple-related news and analysis in the tech blogosphere.

Peter is also a freelance technology journalist and reviewer whose words can be found in Macworld, Mac|Life, MacUser, MacFormat and Tap! Magazine.

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RE: Gamers will benefit from iOS 5, iCloud
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Actually its 35 million Live users. However, that doesn't matter, because Live users are far more engaged than Game Center users. From a feature, social, and variety standpoint; Game Center comes no where close and the money generated from it is laughable when compared to Live. Apple also doesn't have a bigger set top box like a Xbox 360 to combat MS with. Apple TV nor Macs have a Game Center presence. In fact the only reason why Game Center has more users is because the majority of their users are on a PERSONAL device as oppose to a Xbox which is more of a family item.
0 Votes
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A Wii is a family device.
Bruizer 7th Jun
@timotim

An xbox lives in a teens (male) room and is a personal device.
@Bruizer Both are still lowly console peons.
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@Bruizer That's a load of BS... I know quite a few people between 20 and 40 years old that have the XBOX in their living room and many have the kinect for themselves or their wives.
@Bruizer

First off, I said MORE of a family item, and secondly...make no mistake that the Xbox 360 also lives more in the living/familyroom and is shared by multiple people. An iPhone doesnt get shared with anyone and you cant even have multiple accounts on an iPad, so if you want your own set-up and settings, you going to get your own.
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@Bruizer

While that may have been true, an Xbox with Kinect lives in the loungeroom and is a family device.
Don't tell me ZDNet is still pretending to understand games.

I barely use Game Center. It's there mostly as a curiosity, something that pops up every once in a while to show an achievement.

"iCloud"

Not groundbreaking, but will help keep my games backed up. I only have one iOS device, so the synchronization won't benefit me.

"AirPlay Mirroring"

Yuck. I'll stick to using my PC, thanks. The demo looks horrible. I'm not buying the claims of this being comparable to a console.
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RE: Gamers will benefit from iOS 5, iCloud
tonymcs@... Updated - 7th Jun
@CobraA1

As a gamer (keyboard and PC), I'm prepared to acknowledge console gamers, but mobile devices? Yes I know kids love their little games, but it's like saying an MMO is the equivalent of Tic-Tac-Toe. I played artillery all those years ago on Tektronix terminals and no matter how many graphics you put on top of it, Angry Birds is still a very simple diversion.

And that brings us to Airplay mirroring. When I play WoW or other games on a 52" HD tv or use the Kinect on my Xbox, I have something the iPad doesn't - a cursor. Now I can understand a racing game with tilting the ipad and something simple for braking, but how do you manipulate a game when you can't see what your fingers are pressing? Are you constantly looking down at your iPad? This sort of touch based interface would seem to preclude a lot of games.
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@CobraA1 good story for me , tnx!
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Apple suuucks. I love Microsoft and Steve Ballmer has more vision in his prodigious gut than Jobs has in his entire body. Microsoft innovates, Apple copies.
iOS games are simple games designed to kill some time in between tasks. Gamer games are long term time wasters ... games that to play you must invest hours of your life, not just a few minutes when ever.
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Sigh....
Hallowed are the Ori 8th Jun
Perhaps that?s why Apple says it?s ?socializing? Game Center with iOS 5.

Why must everything be "socialized"?
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No they won't
talamakara 8th Jun
You can't power that level of graphic capability of the net. Gamers, TRUE gamers will ALWAYS have some sort of physical hardware to power the graphics for the games they want. Anyone who tries to tell you otherwise is lying to you.
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No they won't
talamakara 8th Jun
If your reffering to cheap cheesball games like angry birds then you don't know what gaming is.
I don't play games, none at all, but I see nothing inherently wrong with them as long as they're used with common sense. They're actually good computer learning tools in some instances.
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...may be the most popular by force of sheer numbers alone, that doesn?t necessarily make it the best.
What, the iPad isn't the best because it has the highest market share for tablets? Android isn't the best because it has the highest market share in smart phones? Man, there are going to be some upset fanboys out there happy
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