Is Wii U the new Sega Dreamcast?

Summary: Will 2012 be the right time for Nintendo to introduce a new console? Or is the Wii U destined to become the Sega Dreamcast of the next generation of video game consoles?

Nintendo's caught the imagination and attention of many attendees of this week's E3 Expo in Los Angeles with its announcement of the Wii U, a new console to replace its Wii system, due out some time in 2012. But is Wii U destined for success or failure? It may be a case of bad timing, much like Sega's final console, the Dreamcast.

Let me say at the outset that I don't think that Nintendo's hardware is headed for the scrapheap - I'm sure the Wii U will sell. I just wonder how well Wii U will do in the long run against the competition. If past is prologue, Nintendo may be pulling the trigger on the Wii U too soon as its competitors gear up to move console gaming dramatically forward, much in the same way that Sega offered up the Dreamcast but quickly saw it overshadowed by the PlayStation 2 and Xbox.

In 1998, Sega tried to get a head start on competition from Sony, Microsoft and Nintendo by releasing its final hardware console - the ill-fated but much-beloved Dreamcast. The device made its debut in Japan and almost a year later came to North America and Europe in 1999. But by 2001, in light of mounting losses, Sega pulled up its stakes from the hardware business entirely, reinventing itself as a software publisher.

Before anyone gets the idea that I'm picking on Sega, let me just add that I'm an unabashed Dreamcast fanboy. I have two of them and play them regularly. And despite having every modern game system, my kids still love the Dreamcast too. But there's no question that Dreamcast stands out as a case of bad timing and reading the market wrong.

Novelty wears quickly

The Wii debuted to great fanfare, and Nintendo constrained supply for a good long time after it began shipping the system to give the appearance of a tremendous amount of demand. Nintendo also built the Wii using lower-priced components, so it made a profit from hardware sales almost immediately; unusual for console systems early in their production runs, even while Nintendo was able to sell the Wii for less than what its competitors charged for their systems.

But it's no secret that gamer interest in the Wii has flagged over time. Nintendo has reported sharply lower profits on Wii sales in recent years. Anecdotally, I've found that most families who buy Wiis end up like mine - using it quite a bit at first, then tiring of the kitschy and sometimes glitchy gameplay mechanics. Once the novelty of swinging the Wii Remote runs out, the Wii gathers dust, while other consoles get more use.

What's more, the Wii's graphics are weak - while Nintendo may have been smart to build the Wii cheap to maximize profits early, the system hasn't aged well at all compared to the PS3 or the Xbox 360. And third-party support for the Wii is tepid, at best. There are very few killer titles for the Wii, outside of Nintendo's own strong lineup.

The net result? Our family's Wii sees dramatically less use than either our Xbox 360 or even our PlayStation 3 (despite Sony's recent PlayStation Network woes). And I know many other families who are in the same boat.

Nintendo has laid out plans to release Wii U in 2012. Sony, meanwhile, has also indicated (admittedly vague) plans to produce a PlayStation 4 console at some point in the future. Microsoft has doubled down on the ever-popular Xbox 360 by focusing millions in development and marketing for its Kinect add-on.

Many industry watchers are wondering what Nintendo is really bringing to the table with the Wii U outside of a flashy demo and some entertaining concepts at E3. The controller, with its built-in touchscreen, certainly looks cool, but it also looks really big and unwieldy, and with all the flashy technology built into it, many are wondering just how much Wii U will cost when it finally sees the light of day.

Deeper and broader? How about online?

Nintendo's promising "deeper and broader" gameplay for Wii U than it was able to accomplish with Wii. During its E3 keynote, the company showed many "hardcore" games coming to Wii U, including graphically violent action games and high-impact sports titles. What Nintendo failed to do, however, was show us many exclusives or anything that seemed to separate the Wii from the competition.

The Wii U controller, of course, is the centerpiece of the experience, from everything that Nintendo's offered so far. It looks like a Wii Remote and an iPad had a baby - d-pad, analog thumbsticks, buttons and a 6.2-inch touchscreen display. The display can be used either as a game control surface, or as a replacement for a TV screen, if someone else wants to watch something on the TV while you're playing.

Nintendo isn't talking about the Wii U's online experience at all, however, and it's little wonder. If there's one play where Nintendo has been an abject failure compared to Microsoft and Sony, it's in developing an online community around its game systems.

Sure, Nintendo console and handheld users can trade information and even game items with one another using complicated ID tags, but you'll never find Wii users engaged in the same sort of frantic team-based cooperative or competitive play that you find on Xbox Live. Nintendo just hasn't figured out a way to make it work.

So Nintendo has its work cut out for it, to be sure. The Wii U looks pretty, but we're still a way off from getting our hands on one. And in between now and then, there's a holiday sales season where Nintendo's competitors are bound to eat its lunch. As word spreads that Nintendo is getting ready to make another console, consumer interest is bound to drop on the original Wii. Nintendo may get a bounce by playing with the Wii's price, but I don't expect miracles.

Now please excuse me while I fire up my Dreamcast and play another round of Shenmue. Ah, what could have been...!

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Topics: Hardware, Mobility

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26 comments
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  • Wii decline

    The real reason for declining interest in the Wii is the lack of a steady stream of good unique games for the system. Resolution isn't everything. It isn't even the main thing.
    Ed Burnette
    • RE: Is Wii U the new Sega Dreamcast?

      @Ed Burnette It definitely is when you hook it up to a 50 inch plasma screen...
      statuskwo5
    • It depends

      @Ed Burnette
      Look at both the XBox360 and Playstation - At the end of the day, when you don't want to play a "physical" game via Kinect or the PS Wand, you pop in a game of whatever, complete with stunning graphics, pickup the controller, and your off with feet up on the ottoman.

      With the Wii, at the end of the day, you load in a non physical game, with great graphics...OK, maybe you don't.

      Unlike the other consoles, the Wii really isn't designed for both uses, it's primarily a "physical" game machine
      Will Pharaoh
      • Wii does have good sit down games

        @Will Pharaoh As a family, we own all three current gen consoles (plus DS and PSP.) The Wii gets the most play from my 9 and 5 year old sons. However they spend more time playing first party Nintendo titles that aren't really physical.

        I've been a gamer ever since the Atari 2600 days and they rope me in to play Super Mario Wii, Super Mario Galaxy 1&2, Mario Kart, Legend of Zelda and Donkey Kong Country. I have more fun playing these than I do playing on the 360 or PS3. Maybe it's the company of two enthusiastic gamers playing with me?! :-)

        Seriously though, Zelda and the Mario titles have as much gameplay as the more serious titles on Xbox and PS3. You just need to get past the non HD graphics.

        We also find out that it's easier to fire up the Wii for a quick blast rather than the other two. Neither the Xbox or PS3 seem to have many games aimed at the younger age group and most take time to play.
        dazzlingd
    • RE: Is Wii U the new Sega Dreamcast?

      @Ed Burnette
      No, resolution isn't "everything" - but GPU power, CPU power, RAM - all those do indeed matter for getting big-budget hardcore action games on your system, especially with their high budgets. Developers simply can't afford the massive re-engineernig required to shoehorn a game like say, Bioshock onto the Wii.

      You can only go so far with casual titles - personally like Cliffy B from Epic, I don't believe "gameplay" and "graphics" are separate islands. Presentation goes a long way towards immersion, and the Wii's lack of power certainly hurts it from running the more cinematic titles.
      Nitz_Walsh
  • RE: Is Wii U the new Sega Dreamcast?

    Betteridge's Law applies here. The video games market landscape is so vastly different today than it was in 1999, it's not fair to make the comparison at all. The thousands (millions?) of new video game players Nintendo brought in with the Wii will likely never consider a Playstation or X-Box type system (maybe Kinect) because that's not their style of play. If these casuals and families want to graduate to more traditional "hardcore" style play, that is available to them with the brand they already have. I don't think Nintendo will lose any of these new customers to Sony or Microsoft at all the way Sega and Nintendo lost out to Sony big at the turn of the century.

    However, Nintendo should be concerned about losing these new players period. These families, like yours, may not be playing their Wii as much as they thought they would and consider it either a poor investment, or a "good enough" investment.

    It will certainly be interesting to see how it all plays out, but the landscape is just too different today than it was in 1999 to make any comparison to the Dreamcast whatsoever.

    That said, I will buy 5 of any system that brings me Shenmue 3.
    Sgt_Kabukiman
  • RE: Is Wii U the new Sega Dreamcast?

    Also, Wii U is in its early infancy. I doubt Nintendo has even finalized an SDK. This is akin to what Nintendo, Sony, and MS did back when they were introducing the current gen hardware at E3 over 6 years ago. The hardware introduced were all early prototypes and the end result differed from what was introduced. It's far too early to even attempt to draw a comparison between the two.

    On the note of the controller, have you even handled the thing? Read the reports coming out of IGN, Gamespot, and other site that actually have and you'll find that while big, the controller is actually rather light or as gamespot worded it "the controller doesn't feel like a brick. It's light enough to hold in one hand quite comfortably. At the same time, the lack of weight doesn't translate to a cheap or flimsy feel".
    Crion629
    • RE: Is Wii U the new Sega Dreamcast?

      @Crion629

      Nintendo has always had top notch hardware. Never hear them in the news for massive hardware failure in there 25+ year gaming history.

      This is one of the reasons I respect the company as they still seem to show they know their customers and take care of them.

      I was mentioned below that both XBOX and PS3 can do both sit down and motion gaming and that is because they were sit down gaming first. Wii did it backwards and the software developers never really took the best advantage of it. They whipped together gimmicky games with less then stellar graphics which made the Wii look worse than it was. There are a few visually stunning games on the Wii but unfortunately most of those come from Nintendo directly.

      That being said I think the Wii U will bridge the motion vs sit down gaming gap a little bit. The fact that you can stream your game from the console to the controller is impressively innovative in it's own right. Both Sony and Microsoft essentially copied the Wii with motion gaming but put their own little spin on it. The PS Move looks just like what the Wii does where the Kinect is actually a step forward in a way. I wouldn't be surprised if Microsoft is now thinking how they can make a new add-on device to stream their games to a tablet of sorts.

      I think this comic sums that up nicely:
      http://www.cad-comic.com/cad/20110608
      bobiroc
      • RE: Is Wii U the new Sega Dreamcast?

        @bobiroc If you read my post a bit better, you may have noticed that in no way am I downplaying what Nintendo has done. I'm actually defending them from Peter's article.
        Crion629
      • RE: Is Wii U the new Sega Dreamcast?

        @Crion629

        I apologize... My post was meant to be in agreement with yours.
        bobiroc
      • RE: Is Wii U the new Sega Dreamcast?

        @bobiroc
        MS has already shown off Windows Phone device being a part of someone's Kinect game. I think it was the Ricochet minigame and the people were throwing the balls using the phone, and the kinect player was swatting away at them.
        kstap
  • RE: Is Wii U the new Sega Dreamcast?

    You missed the biggest application of the screen: local multiplayer. You can do all sorts of new things when each person has their own dedicated device they can interact with and/or keep hidden. Hell, for the first time on a game console you can play a poker game locally without showing your cards.
    Aerowind
  • RE: Is Wii U the new Sega Dreamcast?

    My kids love to drag out the Dreamcast to play a few rounds of Street Fighter III.
    Seeing the Wii U controller made me think of the Dreamcast VMU. Lots of possibilities, but never really developed properly. I hope the Wii U doesn't follow the same path.
    WozNotWoz
  • I thought .....

    the biggest problem for Sega was the pirating of games. The game CDs were really easy to copy and game title revenue tanked. The web was full of pirated copies at the time I recall.
    Economister
  • Wii not the same as Dreamcast

    People seem to forget that Sega was struggling from a long list of failures leading up to the Dreamcast in the form of the 32X and Sega CD. The Wii was and still is considered a success as it has outsold both the 360 and PS3 with 86M vs. 55M and 50M respectively. Sure it's 3rd party developer support is weak but its 1st party titles are still the best selling franchises ever with Mario, Zelda & Metroid. With Sony's recent hack attack that took the PSN network down for over a month and currently being 3rd in sales, maybe all the focus should be on Sony not Nintendo.
    jmiller1978
  • RE: Is Wii U the new Sega Dreamcast?

    I find that the Wii is mainly rejected by the hard core gamers which have a louder voice on the internet and therefore escalates the negative appeal of the system. I know many family members that have a Wii and only a Wii and use it all the time. Of course these people are in the Casual gamer market but still a decent market non the less.

    Also like others have said the lack of quality game titles has hurt the system's reputation. 3rd Party Developers have been less inclined to make software for the Wii or to simply port over lower quality software titles because of the lack of graphical capability and even worse the terribly online game play. Since the hardware has definitely been beefed up I think the Wii U could do well if they resolve the online presence and game play. The fact that it is fully compatible with Wii games and controllers and even Gamecube Games/Controllers makes this even better. This is where the dreamcast failed big time too. To my knowledge it was a complete new system with no legacy support.
    bobiroc
  • RE: Is Wii U the new Sega Dreamcast?

    I have the most respect for you on the sole basis of knowing and loving the best game of all time...Shenmue. *tears up*
    Zedox
  • Online service is being outsourced

    and I'm willing to bet EA was involved in the design. EA's president said it will have an online experience that meets or exceeds what the PS/360 offer. Getting tired of correcting people...
    LiquidLearner
  • RE: Is Wii U the new Sega Dreamcast?

    Will The Wii U be the new Sega Dreamcast? That's a tough question, but we have to wait and see.

    I remember when the Dreamcast was released here in the U.S. (9/9/99), and I will admit that Sega came out with things with the Dreamcast that were unheard of at the time; it came in with a built-in 56K modem (broadband was still not available in some areas) for online play (again, this was game-changing), a powerful GPU (for the time), and everything was just amazing about the system. The reason it failed? Well, the GPU makers NEC didn't have enough for supply and demand for the Dreamcast, so Dreamcast orders were hauled until NEC could keep up with demand.

    That's not the worst of it: the Dreamcast used a different type of file system for their games: GD-ROM to stop piracy, but Sega didn't chip the Dreamcast to stop pirated games on their system; this was during the time when CD burners were gaining popularity, and the GD-ROM image could be burned onto the CD-R through software.

    Also, the final nail in the coffin: the Dreamcast DID NOT have a DVD-ROM built in. Sony was working on the PS2 at the time, and they were going to include a DVD-ROM into the PS2, and the PS2 games used DVD's for games. Sadly, after the release of the PS2, Sega bowed out of the hardware game market, and they decided to just make software for other game systems.

    As for the Wii U, again, I'm not really sure on what the future holds for this hardware device. Will it be the next Dreamcast? Only time will tell.
    onslaughtoner
  • RE: Is Wii U the new Sega Dreamcast?

    Nintendo is basically a gadget company... they build gadgets
    jessiethe3rd