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Adrian Kingsley-Hughes

Steve Jobs: Adobe's Flash "has major technical drawbacks"

By | April 29, 2010, 8:30am PDT

In an open letter to, well, everyone, Apple tells the world what it thinks of the Flash platform. And it’s not pleasant reading for Adobe.

Let’s take a closer look at the letter:

I wanted to jot down some of our thoughts on Adobe’s Flash products so that customers and critics may better understand why we do not allow Flash on iPhones, iPods and iPads. Adobe has characterized our decision as being primarily business driven – they say we want to protect our App Store – but in reality it is based on technology issues. Adobe claims that we are a closed system, and that Flash is open, but in fact the opposite is true. Let me explain.

The “no Flash on the iPhone/iPad” has been a thorn in Apple’s side since the devices were launched. The idea of a web-enabled platform that doesn’t support the ubiquitous Flash platform is, at first blush, crazy. So crazy in fact that only Apple is bold and audacious enough to pull that kind of stunt. It’s no wonder that Apple CEO Steve Jobs wants to set the record straight.

First, there’s “Open”.

Adobe’s Flash products are 100% proprietary. They are only available from Adobe, and Adobe has sole authority as to their future enhancement, pricing, etc. While Adobe’s Flash products are widely available, this does not mean they are open, since they are controlled entirely by Adobe and available only from Adobe. By almost any definition, Flash is a closed system.

It’s an odd argument for Jobs to kick off on since Apple isn’t exactly the most open company out there - in fact, many would argue that it’s one of the most closed. But, Jobs is right. Flash is closed and 100% proprietary. Period. Just because it’s everywhere on the internet doesn’t make it “open.” 

Apple has many proprietary products too. Though the operating system for the iPhone, iPod and iPad is proprietary, we strongly believe that all standards pertaining to the web should be open. Rather than use Flash, Apple has adopted HTML5, CSS and JavaScript – all open standards. Apple’s mobile devices all ship with high performance, low power implementations of these open standards. HTML5, the new web standard that has been adopted by Apple, Google and many others, lets web developers create advanced graphics, typography, animations and transitions without relying on third party browser plug-ins (like Flash). HTML5 is completely open and controlled by a standards committee, of which Apple is a member.

Apple even creates open standards for the web. For example, Apple began with a small open source project and created WebKit, a complete open-source HTML5 rendering engine that is the heart of the Safari web browser used in all our products. WebKit has been widely adopted. Google uses it for Android’s browser, Palm uses it, Nokia uses it, and RIM (Blackberry) has announced they will use it too. Almost every smartphone web browser other than Microsoft’s uses WebKit. By making its WebKit technology open, Apple has set the standard for mobile web browsers.

Ahh, interesting. So Apple wants to replace the closed, proprietary Flash platform by pushing WebKit’s HTML5 rendering engine. I’m no fan of the Safari browser but I am a big fan of WebKit, and the capability that it contains does, in many ways, make Flash not obsolete as much as unnecessary.

Second, there’s the “full web”.

Adobe has repeatedly said that Apple mobile devices cannot access “the full web” because 75% of video on the web is in Flash. What they don’t say is that almost all this video is also available in a more modern format, H.264, and viewable on iPhones, iPods and iPads. YouTube, with an estimated 40% of the web’s video, shines in an app bundled on all Apple mobile devices, with the iPad offering perhaps the best YouTube discovery and viewing experience ever. Add to this video from Vimeo, Netflix, Facebook, ABC, CBS, CNN, MSNBC, Fox News, ESPN, NPR, Time, The New York Times, The Wall Street Journal, Sports Illustrated, People, National Geographic, and many, many others. iPhone, iPod and iPad users aren’t missing much video.

It’s important to remember that this “Flash is required for a full web experience” is a situation foisted on both the tech industry and users by Adobe. Flash was an important part in the “rich web” experience, but it has to now be asked whether it’s still required or whether Adobe is merely trying to remain relevant by pushing an outdated platform onto developers and end users.

Another Adobe claim is that Apple devices cannot play Flash games. This is true. Fortunately, there are over 50,000 games and entertainment titles on the App Store, and many of them are free. There are more games and entertainment titles available for iPhone, iPod and iPad than for any other platform in the world.

After the whole “open” bit a few paragraphs ago, it’s a little odd to see Jobs shift gears here and start whoring his own “closed” and “100% proprietary” platform. Maybe if Apple is so committed to gaming maybe it’s time to see a way to port the iPhone/iPad games platform to the web.

Or online gamers can stick with Flash … maybe casual online gaming is Adobe’s only refuge for this aging platform?

Third, there’s reliability, security and performance.

Symantec recently highlighted Flash for having one of the worst security records in 2009. We also know first hand that Flash is the number one reason Macs crash. We have been working with Adobe to fix these problems, but they have persisted for several years now. We don’t want to reduce the reliability and security of our iPhones, iPods and iPads by adding Flash.

In addition, Flash has not performed well on mobile devices. We have routinely asked Adobe to show us Flash performing well on a mobile device, any mobile device, for a few years now. We have never seen it. Adobe publicly said that Flash would ship on a smartphone in early 2009, then the second half of 2009, then the first half of 2010, and now they say the second half of 2010. We think it will eventually ship, but we’re glad we didn’t hold our breath. Who knows how it will perform?

Again, gotta agree with Jobs on this one. When it comes to security and performance (in particular, security), the Flash platform is a complete and utter mess. It’s interesting to hear Jobs not only say that Macs crash, but points the finger of blame squarely at Adobe and it’s wretched Flash platform.

Fifth, there’s Touch.

Flash was designed for PCs using mice, not for touch screens using fingers. For example, many Flash websites rely on “rollovers”, which pop up menus or other elements when the mouse arrow hovers over a specific spot. Apple’s revolutionary multi-touch interface doesn’t use a mouse, and there is no concept of a rollover. Most Flash websites will need to be rewritten to support touch-based devices. If developers need to rewrite their Flash websites, why not use modern technologies like HTML5, CSS and JavaScript?

Even if iPhones, iPods and iPads ran Flash, it would not solve the problem that most Flash websites need to be rewritten to support touch-based devices.

Not only is Jobs right on the mark again, he’s picked up on another of my Flash peeves … it allows people with no clue how to create user interfaces to go and create the most horrid, tortuous, painful navigation systems imaginable. Systems that not only wouldn’t work well on devices such as the iPhone or iPad, but which quite frankly are execrable on desktops and notebooks too.

Sixth, the most important reason.

Besides the fact that Flash is closed and proprietary, has major technical drawbacks, and doesn’t support touch based devices, there is an even more important reason we do not allow Flash on iPhones, iPods and iPads. We have discussed the downsides of using Flash to play video and interactive content from websites, but Adobe also wants developers to adopt Flash to create apps that run on our mobile devices.

We know from painful experience that letting a third party layer of software come between the platform and the developer ultimately results in sub-standard apps and hinders the enhancement and progress of the platform. If developers grow dependent on third party development libraries and tools, they can only take advantage of platform enhancements if and when the third party chooses to adopt the new features. We cannot be at the mercy of a third party deciding if and when they will make our enhancements available to our developers.

This is the “we don’t want your sloppy code to infect out new platforms” speech. If you’re a developer, and you want to use Flash to create apps, then it sucks. But remember, it was Adobe who made the promise of “easy iPhone apps” to you, not Apple.

Flash is a cross platform development tool. It is not Adobe’s goal to help developers write the best iPhone, iPod and iPad apps. It is their goal to help developers write cross platform apps. And Adobe has been painfully slow to adopt enhancements to Apple’s platforms. For example, although Mac OS X has been shipping for almost 10 years now, Adobe just adopted it fully (Cocoa) two weeks ago when they shipped CS5. Adobe was the last major third party developer to fully adopt Mac OS X.

Jobs delivers a few more punches to the body. 

Conclusions.

Flash was created during the PC era – for PCs and mice. Flash is a successful business for Adobe, and we can understand why they want to push it beyond PCs. But the mobile era is about low power devices, touch interfaces and open web standards – all areas where Flash falls short. The avalanche of media outlets offering their content for Apple’s mobile devices demonstrates that Flash is no longer necessary to watch video or consume any kind of web content. And the 200,000 apps on Apple’s App Store proves that Flash isn’t necessary for tens of thousands of developers to create graphically rich applications, including games. New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too).

Perhaps Adobe should focus more on creating great HTML5 tools for the future, and less on criticizing Apple for leaving the past behind.

The conclusion is a final scathing assault on Adobe. Not only does it paint Flash as ultimately a FAIL on mobile devices, but also as unnecessary and that maybe it’s time Adobe moved on to pastures new.

Thoughts?

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Adrian Kingsley-Hughes is an internationally published technology author who has devoted over a decade to helping users get the most from technology.

Disclosure

Adrian Kingsley-Hughes

All opinions expressed on Hardware 2.0 are those of Adrian Kingsley-Hughes. Every effort is made to ensure that the information posted is accurate. If you have any comments, queries or corrections, please contact Adrian via the email link here. Any possible conflicts of interest will be posted below. [Updated: February 23, 2010] - Adrian Kingsley-Hughes has no business relationships, affiliations, investments, or other actual/potential conflicts of interest relating to the content posted so far on this blog.

Biography

Adrian Kingsley-Hughes

Adrian Kingsley-Hughes is an internationally published technology author who has devoted over a decade to helping users get the most from technology -- whether that be by learning to program, building a PC from a pile of parts, or helping them get the most from their new MP3 player or digital camera.

Adrian has authored/co-authored technical books on a variety of topics, ranging from programming to building and maintaining PCs. His most recent books include "Build the Ultimate Custom PC", "Beginning Programming" and "The PC Doctor's Fix It Yourself Guide". He has also written training manuals that have been used by a number of Fortune 500 companies.

Adrian also runs a popular blog under the name The PC Doctor, where he covers a range of computer-related topics -- from security to repairing and upgrading.

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open/closed, kinda both?
rich.b 31st Mar
Adobe might control the source code and package their own binaries but it's not so closed in the sense that others have been quite capable of make an open source implementation of flash most notably on linux. Just like NVIDIA packages proprietary drivers but open source implementations exist. Does that mean the argument might be moot? However I do think flash performs poorly. I think ultimately having a flash player is necessary for what I'd consider legacy support. HTML5 is good and is steadily replace flash on many sites however flash is everywhere and it's ancient, you can't say html5 is replacing corner cases, so having the support for the event you hit a site that hasn't migrate to html5 is why I want it. I want the full uncompromised internet. Same argument goes for when many apps were written to use java webstart, I hope not to run into a lot of sites using this but when I need it, I need it. I want access now, I won't come back in 2 months when they get on the new thing and port their software over.
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Apple lawyers told Jobs to write this?
honeymonster Updated - 29th Apr 2010
Looks more like a defense brief in a lawsuit.
perhaps Apple fears that Adobe may sue? After all,
Apple *does* sit on a 90% share of the market for
downloadable apps...
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This sounds exactly like Steve Jobs
use_what_works_4_U 29th Apr 2010
Just to get it out of the way, I am indeed a
former fanboy, but for years now I have been
very happily platform-agnostic, and this is
being written in a Chrome browser window
running on Windows 7 which I love using
to the extent that I un hackintoshed my netbook
in favor of Windows. I believe Apple will
succeed, but if they don't I will go elsewhere,
I drink not of the Kool Aid of the Knowledge of
Apple. wink

This is classic Steve Jobs. I was an Apple
employee when the infamous anti-DRM letter to
the music industry was published. I have read
many emails to Apple staff from Steve, I have
use Apple computers since roughly 1979 and Macs
since 1984. In short, I am familiar enough to
recognize the style.

The idea that Adobe would somehow sue Apple
over the issue of Flash not working on the
Apple mobile OS is ludicrous to the point that
only someone with a grudge against Apple would
consider it. What would the argument be?
"Flash is everywhere so Apple has no right to
block the monopoly we want everyone to know
that we have?" Ha!
How about "Apple has a monopoly of iPhone OS
devices, and it is our right to develop for
everyone?" Yeah, since that worked so well for
Psystar and the "monopoly of OS X devices".
Given that their argument to date is essentially "we are so big that you have to accommodate us or the Internet will break" the
thought that they could or would try to
convince a Court that Apple is somehow keeping
them down seems hard to make.

No, this came from Apple but not from Apple
legal. Steve undoubtedly had it vetted and
edited before release, but if he didn't write
it, he stood over the shoulder of whomever did.
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But I agree this was Steve. Legal was there to
make sure he said it the right way. And I'm sure
he had technical counsel as well.

But that's exactly what anyone should do.

Interesting post on the Win7 vs Mac thing. I
prefer Windows but I'd definitely use a Mac too.
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Crazy much?
brad@... 29th Apr 2010
You're out of your mind. There is not a single piece of legal positioning
language in that entire letter.
That's not even half the market.
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say what?
geminixx 29th Apr 2010
sorry champ.... safari, quicktime and itunes for windows...
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What's the problem?
tikigawd 30th Apr 2010
Apple's market share in a particular sub-group doesn't support your arguments anymore?

:'''(
  • Flagged
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Huh?
AzuMao 30th Apr 2010
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The OP is talking about
rtk 30th Apr 2010
the mobile app market, in which Apple itself brags about owning 90%+.
..and even less in other parts of the mobile market.
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Yeah, it is wierd
rtk 30th Apr 2010
until you remember that the leader in smartphones, RIM, caters to the enterprise not the consumer.
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Apple feeds back into open source
mkpelletier@... 1st May 2010
Apple has a history of backfeeding innovations in open source applications that they use in their OS:

http://www.apple.com/opensource/

Apache alone accounts for somewhere around 60% (give or take) of all websites, the last time I checked. Add to this all of the other open source applications apple uses and contributes to (such as CUPS, which they maintain) and you begin to see the formidable open source portfolio which they maintain.

Now, I do not own or use a mac (though my job requires that I maintain several), but I find that where they use open source applications, they tend to back feed many of these innovations. This is commendable.

I have to agree with Jobs on most of what he said. The number of security problems alone that flash has caused is reason enough to dispose of the platform all together.
..Flash. I agree that it needs to go.
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Questions
honeymonster Updated - 29th Apr 2010
If Apple is concerned about battery life and
performance, why did they not work with
Adobe on this? After all, Flash 10.1 will
leverage hardware acceleration. Independent
tests have shown that Flash is no more a strain
on the battery/CPU than the comparable
functionality (video or JavaScript animations)
under HTML5.

If Flash is a security concern (it is) what
makes Apple incapable of doing what other
vendors can, and provide a sandboxed
plugin-in execution model, like Flash under IE?

The "touch problem" - is that not a wider
problem with the web as such? What about
HTML(4/5) with CSS rollover effects. You can
create entire dropdown menus using nothing but
web standards. Why single out Flash for
the touch problem, when the entire web
is made for mouse based devices?

Last, but not least, why introduce draconian
license terms which not only stops Flash,
but *any* cross platform development tool?
What reason can there possibly be for outlawing
already established and quality-producing
stacks such as Unity3D?
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Answers
brad@... 29th Apr 2010
"...why did they not work with
Adobe on this?"


He said pretty clearly that they've asked Adobe to show them an
implementation, but received none.

"...what makes Apple incapable of doing what other
vendors can, and provide a sandboxed
plugin-in execution model"


Flash as an application has an entirely different set of needs than Flash as a
browser plug-in. A sandboxed Flash app wouldn't have much utility on a
device like the iPhone/iPad. It adds no value. Then everyone would be
standing around asking a different question: "Why did Apple hamstring
Flash on the iPhone/iPad. Apple isn't a company that does things half-way.

"Why single out Flash for the touch problem, when the entire web
is made for mouse based devices?


Apple publishes HIG documents for the design and implementation of
HTML-based applications for the iPhone. Arguably, they could have done
the same for Flash. I was a little surprised to see him single out Flash here
as well, but it is an unarguable point that where Flash is used (in websites),
it is usually chosen because of its ability to implement features that simply
don't work in a touch environment. The same things exist in HTML/CSS,
but the primary reason for choosing HTML/CSS isn't because it provides a
framework in which you can implement garrish animation effects.

...why introduce draconian license terms which not only stops Flash, but
*any* cross platform development tool?


See my answer regarding control. Apple wants applications written for the
iPhone/iPad to use their tools and language directly so that they can weed
out developers that are only paying attention to the iPhone/iPad as an "oh
we also support that" perspective.

Also, that I'm aware of, Unity isn't banned because their of the way their
implementation works.
..increasing GPU load?
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Hang on!
webmaster@... 29th Apr 2010
>"If Apple is concerned about battery life and
performance, why did they not work with
Adobe on this?" Why should they? Flash isn't Apples product. Their API's are well documented. Why haven't Adobe managed to get a decent version (not "lite") of Flash running on a mobile platform?

>"If Flash is a security concern (it is) what
makes Apple incapable of doing what other
vendors can, and provide a sandboxed
plugin-in execution model, like Flash under IE?" What, like the way that Flash recently rendered ASLR useless? Oh, and as of 10.6, all plugins for Safari are sandboxed.
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I suppose
Dietrich T. Schmitz, Your Linux Advocate 29th Apr 2010
if you want to submit to being told what do do, then you should accept what is happening at Apple.

I personally enjoy and safeguard my right to 'choice' by using and supporting Ubuntu Linux.

Dietrich T. Schmitz
Linux Advocate
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Although I don't oftne agree with you...
Sleeper Service 29th Apr 2010
...on this occasion I do.

The Maemo Linux running Nokia N900 already runs Flash 9.4 and runs it well.

It's as simple as picking one up at your local Nokia seller, Steve.
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Own a Nokia N95 and N800 myself (the latter runs Maemo/Debian)
Dietrich T. Schmitz, Your Linux Advocate 29th Apr 2010
Thanks.
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RE: Steve Jobs: Adobe's Flash
matt@... 29th Apr 2010
http://ht.ly/1EK3k

Apple can't lecture anyone on "Open"!

PERIOD!
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RE: Steve Jobs: Adobe's Flash
ckantack@... 29th Apr 2010
As a system administrator supporting hundreds of PCs, I too have become rather disgusted with Flash and other Adobe products. They are a source of system instability as well as a new target for hackers.
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RE: Steve Jobs: Adobe's Flash
seetharam_raman 29th Apr 2010
That ways, Apple should also ban PDF. They too are proprietory.

This is nothing but Hypocrasy big time!

Look who is talking about "open standards".
All Apple products are proprietory. There is no "eco-system" for apple products.
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Actually...
pdq 29th Apr 2010
There's a pretty huge "ecosystem" for Apple products - all kinds of
companies make and sell stuff for Apple products.

You mean that the OS is locked to the hardware. Which is true, but a
very, very different thing than there being no Apple ecosystem.
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nitpick
jred 29th Apr 2010
PDF isn't proprietary. Adobe's reader is just the most prevalent.
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PDF is an open format
j.m.galvin 29th Apr 2010
Why do you think there are so many PDF creators - rather than just
Acrobat?
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Of Course You'll Gripe
Danny Gnaniah 30th Apr 2010
Because old boy, you're an Adobe developer ? I recognized that name in
the start up of my Adobe Illustrator...so much for a balanced perspective!
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Let's ask Steve Jobs what he thinks about Windows ... or let's just get the answer from all of those commercials Apple put out. Obviously, Steve Jobs thinks that Windows "has major technical drawbacks", yet his company produces iTunes and QuickTime for that platform. Can it get any more hypocritical than that? And then we are expected to believe that it is not a business decision - liar! If it wasn't because Windows is ubiquitous, Apple wouldn't have produced iTunes/QuickTime for Windows. It's ALL about business. You can't pull the wool over my eyes, Steve.
But not necessarily about smushing Adobe.
Solving the technical problems with Adobe is a
business decision too. Especially given that
Adobe PhotoShop is one of the most widely used
graphics tools and Macs have traditionally been
the tool of choice for graphics.

My beef is that QuickTime in particular is
another buggy and insecure app as is Safari
(well insecure anyway). Those apple apps are a
gateway for malware on Windows.
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RE: Sloppy Code
brad@... 29th Apr 2010
You say, "This is the ?we don?t want your sloppy code to infect out
new platforms? speech. "

I think it's even more than that. It's about control and ability to
maintain distance between Apple and their competitors. Jobs correctly
identifies that Adobe has no real incentive to build in iPhone/iPad-only
features in to their Flash development tools, because (presumably)
Flash-based iPhone/iPad developers are more interested in build-
once-run-anywhere applications than they are developing specifically
for the iPhone/iPad.

Unravelling that, we can state it simply: Apple wants to maintain
control over the release cycle of features on which iPhone and iPad
apps rely. Introducing Adobe (or any third-party) in to this equation
waters down any new feature (*gasp* innovation) that Apple includes
with the the iPhoneOS and hardware.
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What's the issue
minardi 29th Apr 2010
Flash is not available on ANY mobile platforms either. Have Flash on
mobiles and then we will talk.
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It's at the mercy of MPEG LA and after 2015, there could be end user royalties applied to it's use. There are already fees for any company that employs it, such as Apple and I'm sure it's a drop in the bucket for them.

Even though it is a standard, the control MPEG LA has over the patents and licensing doesn't exactly make it a warm and fuzzy choice for everyone.

Open source vendors, such as Mozilla have opted againste using H.264 for that very reason in favor of the open Ogg Theora format.

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.
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RE: Steve Jobs: Adobe's Flash
gugijs 29th Apr 2010
IMHO, iPad and IPhone are just tools to enable me, the end user, to access the information on the Web in any form and shape (Flash or not Flash)and it SHOULD be up to ME, the end user, to decide if I want to view or access the content on the web or not. It is not Job's business or right to tell me that I should not be viewing the content because it is run on the platform that he or his company does not like.

Yes, I used some websites that are Flash based and there is no way around it. And until iPad does not support Flash, in my eyes it is just a flashy and expensive paper weight. And again, I do not give a damn if Flash is proprietary, buggy or stinky; it gives me the access to the info I need and want and I will use only tools that allow me to get what I WANT and NEED and not what someone at the Apple thinks I should want.
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sounds like my kid...
bobavery 29th Apr 2010
when he blames everyone else for his problem. Yes, it's adobe's fault for the iThings not supporting flash. Come on Stevie, if you're so smart make it work (and don't use BS excuses why it doesn't).
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It's still up to you
j.m.galvin 29th Apr 2010
Apple has many competitors. Just buy their stuff.
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Gugijs: Troll?
brian ansorge 29th Apr 2010
Or ignorant?

You are a petulant whiner, either way. You cry about getting things
*your* way and having what you want?

OK, rocket scientist: "Want" in one hand, and "crap" in the other; see
which fills up faster when you *want* a FLASH enabled smart phone.

Frigtard.
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Apple owns patents that HTML5 uses.
benw@... 29th Apr 2010
Flash is not closed and HTML5 is not exactly open.
http://microsoft2apple.com/2010/04/30/steve-jobs-you-are-a-lying-cunt/
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RE: Steve Jobs: Adobe's Flash
gifutiger1 29th Apr 2010
My problem with "Flash" is that every WEB page that you visit
and if it has "Flash" it down-loads, wasting time and
bandwidth. So in the browsers that I us I have added a
plugin that prevents "Flash" from loading unless I feel that it
has something that I want to see. I definitely don't want all
of that extra garbage loading onto my smartphone if I don't
need it as most of it is an advertisement.

Cheers
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1) It wasn't created by Apple.

2) It wasn't created by Apple.

3) It wasn't created by Apple.

4) It wasn't created by Apple.

and last, at number 5: It wasn't created by Apple.
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Ya gotta admit......
Userama 29th Apr 2010
Steve Jobs is one hell of a good memo writer.
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RE: Steve Jobs: Adobe's Flash
Mr. Tinker 29th Apr 2010
I have a windows6.5 based phone and Adobe falls flat on its face for supporting even the Windows platforms... just ask any Face-booker about their experience with farmville - a flash based game that while popular still sucks to use even with the cleanest-newest-fastest most robust PC. While I'm no Apple-fanboy, I totally agree with Steve Jobs's assessment of Adobe's failures and culpability. Adobe's Flash IS 100% proprietary, and I'd love nothing more than to dump it...along with Air, ARM, and the annoying "we MUST plaster our icons all over your desktop every time there's an upgrade" behaviors. Its MY system, and ADOBE DOES NOT HAVE THE RIGHT TO ADVERTISE ON MY DESKTOP, OR CRAM PROGRAMS I DIDN'T ASK FOR DOWN OUR THROATS AND THEN BOAST ABOUT THEM AS IF WE ACTUALLY WANTED THEM. I hate it, PERIOD. AS I believe most of us do.
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Kinda sounds like
bentedgz 29th Apr 2010
....itunes behavior.
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Mr. Tinker: Amen (2nd the motion)
brian ansorge 29th Apr 2010
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Odd he should be complaining about Mac crashes
John Zern Updated - 29th Apr 2010
caused by Adobe, since it seems that iTunes is the number 1 reason as to why Windows crashes! wink
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Great Point John.
xuniL_z 6th May 2010
But you know Jobs, always the hypocrite.
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Good point John.
xuniL_z 7th May 2010
Now that you mention it, it makes his statement seem hypocritical.

Is that better? I can't express my opinion that Steve Jobs is a hypocrite while the bloggers here rip on whoever they want? We'll have to see how even handed this is.
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Blu-ray
Ben_E 29th Apr 2010
It's interesting that Jobs uses the H.264 in Blu-Ray argument, when Apple don't seem to have any inclination towards putting Blu-Ray drives into their computers.

Having said that, the preferences for the built in DVD Player application in Leopard and Snow Leopard has a High-Def settings page. Here's hoping!
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open/closed, kinda both?
rich.b 31st Mar
Adobe might control the source code and package their own binaries but it's not so closed in the sense that others have been quite capable of make an open source implementation of flash most notably on linux. Just like NVIDIA packages proprietary drivers but open source implementations exist. Does that mean the argument might be moot? However I do think flash performs poorly. I think ultimately having a flash player is necessary for what I'd consider legacy support. HTML5 is good and is steadily replace flash on many sites however flash is everywhere and it's ancient, you can't say html5 is replacing corner cases, so having the support for the event you hit a site that hasn't migrate to html5 is why I want it. I want the full uncompromised internet. Same argument goes for when many apps were written to use java webstart, I hope not to run into a lot of sites using this but when I need it, I need it. I want access now, I won't come back in 2 months when they get on the new thing and port their software over.

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