Test suggests iPhone battery issue not a hardware problem
Summary: Software or configurational issue to blame, not hardware.
According to research carried out for me by an iPhone app developer, the battery issue that some iPhone 4 and 4S owners are experiencing is not, as some have suggested, related to the hardware.
The developer, who at this point wishes to remain anonymous, approached me late last week to discuss the issues he was experiencing with one of his two iPhone 4S handset. The problem he was seeing was pretty much along the lines of what others are reporting - rapid drop in battery when the handset is doing little or nothing.
Nothing new there, but what I thought was interesting was that he had two handsets, one that was displaying the battery problem that some people are screaming about, and another that wasn't. He admitted that the two handsets were very different in their configuration and had different apps installed. One was a test bed for apps he develops, the other was his day-to-day use handset. It was his day-to-day handset that was displaying the battery problems.
Both handsets were bought at the same time (direct from Apple for delivery on launch day), both are connected to the same network (AT&T) and both handsets are now running iOS 5.0.1. This to me was strong evidence to suggest that the problem affecting iPhone handsets was not a hardware issue. However, so that we could totally rule out this being a hardware problem the developer took things a step further. He factory reset both handsets and then recovered them from a backup. However, rather than reloading them with their original backup, he swapped them over. He reloading his day-to-day handset with the backup from his development handset, and loaded the development handset with the backup from his regular day-to-day handset.
Would the battery problem stay with a specific handset or swap over with the software?
The problem jumped handsets. Now the handset that was his development test bed (but loaded with the apps and settings from his day-to-day handset) is displaying the battery drain problem. The other handset (the one that was displaying the problem), is showing excellent battery life.
Note: This is a sample of one so bear that in mind. Ideally I'd like to try this with multiple handsets, but I don't have access to armloads of iPhones.
The problem, it seems, is down to software. What exactly (whether it's an app or set of apps, or a setting somewhere), we're still not sure. However, I am now convinced that this problem ISN'T a hardware issue and will eventually be fixed by a software update.
Sidenote: As an aside, I think that iOS 5.0.1 has introduced the battery bug to my iPhone 4. Typically the handset would drop about 3 - 4% battery capacity overnight (around 7 hours). Since installing iOS 5.0.1 I've noticed a much bigger drop of around 15 - 20% with no change in how I'm using the handset. I'll keep a closer eye on this over the next few days and see if the pattern holds true.
Related:
- iPhone owners to Apple: iOS 5.0.1 doesn't fix battery drain problem
- iOS 5.0.1 update now available for download
- How to activate iPad 2 multitasking gestures on the iPad 1
- ‘Siri, will you ever come to my iPhone 4?’
- Five iOS 5 secrets
- Some more iOS 5 secrets
- iPhone/iOS 5 battery saver tips
- Reminders/Locations Services/Restrictions bug in iOS 5
Image credit: renaissancechambara
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Talkback
Thats intersting..
RE: Tests suggests iPhone battery issue not a hardware problem
Brad
Actually, only certain ZDNet bloggers troll about it being hardware problem
RE: Tests suggests iPhone battery issue not a hardware problem
In an environment where anyone with a computer can cobble together an Android or iOS app, it seems unwise to open up resource utilization while the app is no longer running to the masses.
I'd love to see a services API to run apps in the background, one that constrains their resource utilization.
I am with you - no multitasking for iPhone or Winphone 7(.5)/8
I talked to my son today who has iP 4S. He says he tried to disable everything that he found on the Internet being said should help to no avail. His iP 4S dropped 10% of the charge in 10 minutes when he was playing solitaire... :-(
He was also saying that after he uses applications they do not quit, so he has to kill them manually. Imagine that! :-( :-(
From what I see the same is true about Winphone - until they do not do real multitasking like Android does they are good enough. As soon as they start multitasking they will be like any other smartphone on the market.
This leads me to a thought - do not do multitasking if do not know how to do it right.
Note:
I still have Sony Clie NX-60 PDA with 800x600 screen that I bought quite a while back (to read books). It is AMAZINGLY fast for the device with a 200 MHz CPU. That is where my train of thoughts about multitasking came from.
Ipad too
My first generation ipad became a battery hog as soon as I installed iOS5. 5.0.1 didn't fix a thing. It's still not the stellar battery consumer it once was.
I'm still waiting for a fix.
RE: Tests suggests iPhone battery issue not a hardware problem
@bradmiller@, my WiFi sync doesn't kill the battery at all, even when performing a full backup. Having WiFi N available makes it faster than USB syncing ever was.
RE: Tests suggests iPhone battery issue not a hardware problem
In that case it should be relatively easy going forward to determine which installed app is causing the problem.
RE: Tests suggests iPhone battery issue not a hardware problem
RE: Tests suggests iPhone battery issue not a hardware problem
RE: Tests suggests iPhone battery issue not a hardware problem
RE: Tests suggests iPhone battery issue not a hardware problem
RE: Tests suggests iPhone battery issue not a hardware problem
Why should I turn it off? I have a smartphone and as a user I expect it to work properly as mentioned. I don't care about platform, whether it is powered by iOS, Android or Windows, it should work as mentioned when it was sold. And as a consumer I expect premium quality because I paid top $ because I was told device wasmade with premium parts and quality of itself as its manfacturer was touting.
Reality
In an ideal world I agree with you 100%. in the real world of software development it's not so simple. It is possible that the culprit is a combination of apps/features that, on their own, are harmless but put together cause a huge problem. Ideally the vendor should catch it, in reality it is impossible to test every possible configuration of software on any given device. That's how the real world is for Apple, Microsoft, Google, HTC (I speak from experience with my HTC phone) and pretty much everyone else out there. If you want a really rock-solid product, wait for the X.1 (not X.0.1) release.
I had similar results, but didn't quantify them as nicely.
We can stress these devices...
True, but we can also these days so easily load "too much" SW on these devices and we tend to treat them as small portable computers - which they are not. A phone is still hampered by the amount of "energy" one can expect to store inside the "physical volume". That energy just do not last for certain processor/power hungry apps. Just like we can load a Nissan Micra with bags of concrete, it would just not run very well, or far.
There are more apps out there than there are educated users. I think most Smartphones, by it based on iOS, Android, WP, or webOS, do an amazing job. Competition will push the envelope even further, but in essence, we the users are the beta testers or real test bed - since the combinations of SW/HW are essentially endless.
RE: Tests suggests iPhone battery issue not a hardware problem
RE: Tests suggests iPhone battery issue not a hardware problem
Because he wanted to see if it was a hardware or software issue. Since it swapped handsets that pretty much ruled out hardware.
RE: Tests suggests iPhone battery issue not a hardware problem
RE: Tests suggests iPhone battery issue not a hardware problem