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Hardware 2.0

Adrian Kingsley-Hughes

Your chance to tell Gearbox why Duke Nukem Forever sucked

By | September 20, 2011, 7:57am PDT

Summary: Have your say on Duke Nukem Forever.

Game developer Gearbox is looking for feedback from gamers on its Duke Nukem Forever title, presumably to find out why people thought it sucked so much.

The title was release in June following 12 years worth of delays, but the game failed to live us to the high hopes that gamers had for it. Well, Gearbox want to know what went wrong!

Hello,

This is a survey for Duke Nukem Forever. Gearbox prides itself in listening to the community, and this is your chance to tell us how you feel about Duke Nukem Forever. You may participate in this survey if you have played or have not played Duke Nukem Forever. Please answer the following questions.

Well, what are you waiting for? Go tell em what you thought of the game!

If you want to know more about the games then I suggest you watch TotalBiscuit’s excellent three-part review of the game. This guy simultaneously manages to offer up a decent review and hilariously riffs the game while playing.

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Adrian Kingsley-Hughes is an internationally published technology author who has devoted over a decade to helping users get the most from technology.

Disclosure

Adrian Kingsley-Hughes

All opinions expressed on Hardware 2.0 are those of Adrian Kingsley-Hughes. Every effort is made to ensure that the information posted is accurate. If you have any comments, queries or corrections, please contact Adrian via the email link here. Any possible conflicts of interest will be posted below. [Updated: February 23, 2010] - Adrian Kingsley-Hughes has no business relationships, affiliations, investments, or other actual/potential conflicts of interest relating to the content posted so far on this blog.

Biography

Adrian Kingsley-Hughes

Adrian Kingsley-Hughes is an internationally published technology author who has devoted over a decade to helping users get the most from technology -- whether that be by learning to program, building a PC from a pile of parts, or helping them get the most from their new MP3 player or digital camera.

Adrian has authored/co-authored technical books on a variety of topics, ranging from programming to building and maintaining PCs. His most recent books include "Build the Ultimate Custom PC", "Beginning Programming" and "The PC Doctor's Fix It Yourself Guide". He has also written training manuals that have been used by a number of Fortune 500 companies.

Adrian also runs a popular blog under the name The PC Doctor, where he covers a range of computer-related topics -- from security to repairing and upgrading.

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RE: Your chance to tell Gearbox why Duke Nukem Forever sucked
yantangseo 8th Oct
@tonymcs@... That's so cool~~! hublot watches uk
I'm afraid if Gearbox doesn't understand why the Duke sucked, then they shouldn't be in game design in the first place. It was like they slept though all the intervening years.
@tonymcs@... That's so cool~~! hublot watches uk
The game wasn't anything like I expected. I liked it but I think that they should have sticked (with the 2001 E3 version) which would have been more fun. Despite that DNF didn't meet it's full potential there are ways to improve it. One is to make the "Digs" have more stuff and be more interactive. They should add a firing range and a monster dispenser (a button that you press and it summons any monster and you fight it. Can be pressed numerous times).

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