Next-generation Xbox Durango could ship with 16-core CPU
Summary: The hardware Microsoft has shipped to developers for the next Xbox supposedly includes a 16-core IBM PowerPC CPU and AMD Radeon HD 7000-series graphics.
While Nintendo seems to be stuck about five years in the past with the hardware specs for its forthcoming Wii U console, Microsoft has the good sense to be looking to the future with its next-generation Xbox, currently being referred to as Xbox Durango.
According to developers, Microsoft has shipped versions of the new Xbox hardware, due at the end of 2013, to programmers to start coding games for the system. What they've apparently seen is a console with a 16-core IBM PowerPC CPU, a massive jump from the three-core CPU in the current Xbox, as well as an AMD Radeon HD 7000-series GPU. It also comes with a built-in Blu-ray player. The next version of Kinect supposedly requires four of those 16 CPU cores, so we know one reason why Microsoft has gone core-happy.
The PlayStation 4 is rumored to have both an AMD CPU and Radeon graphics, and may ship before the Xbox Durango. The Wii U will launch first, supposedly with a $300 price tag. That pricing may be tough for gamers to swallow for hardware that's equivalent to the current Xbox and PS 3, especially if tablet gaming steps up its streaming capabilities to HDTVs. Of course, it will be interesting to see how much a 16-core Xbox will cost -- and if consumers will be willing to pay for the advanced hardware.
[Via VentureBeat]
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Talkback
Er, 300 for a console is dirt cheap
Not that it's not sexy as hell.
Er, 300 for a console is dirt cheap
No way it's 16 core
It is plausible
My first thought as well.
Sure it could be
RE: No Way it's 16 Core
AMD already has 16-core processors
Starting price: about $500US
The number of cores mean nothing if the software can't use them.....
Next-generation Xbox Durango could ship with 16-core CPU
It could scream
Yeah the "screaming" would not be coming from the Xbox
Pagan jim
The next XBox ...
Yeah........
Meh
Not if it's built off DX11.1
As for the Wii U rumors, one or two devs have said it's less powerful while numerous developers have praised the Wii U, with Epic going so far as to saying they are doing "amazing" things with the Unreal 3 engine. And supposedly Nintendo is looking at adding in stuff to support Unreal 4. Plus, these comments may be coming from people with dev kits that are gen 1. Supposedly numerous updated dev kits have shipped since the original.
PowerPC
You missed a point
Using PowerPC means that it MIGHT play legacy games.
I often thought about the cost of the 40GB PS3 that I bought several years ago, and the option to not buy the 80GB model for backwards compatibility has served me well. I saved $100 for a paltry 40GB more in drive space, and with the money I saved, I bought a 250GB hard drive and an external drive enclosure to put the old drive in. Looking back, I don't regret the decision, because ALL of the games I wanted to play from the PS2 days became HD remakes on the PS3. I would imagine that blockbuster games from the PS3 will make a reappearance on the PS.Next also.
If Sony does away with supporting used games, then the one thing I want to see is more downloadable games. I want Blu-ray quality games available for download, not just 3 year old games that are less than 5GB. I have a 28Mbps uncapped Internet connection, and even if I'm waiting for a 15GB+ download, I don't care, so long as I don't have to take a trip to the Ye Local Gaime Shoppe to pick up media that only works with my console. Subsequently, they should allow easy transfers of PSN accounts from one console to a replacement console without much effort. I've read that they are going to lock this down somehow, but there needs to be some way of reactivating purchases on a replacement console without the need to set up a "migration setting" first, in the event of a console malfunction. Steam already does this. If you are signed in to one PC, you can't sign in on another one at the same time. You don't need to set up a transfer status or deactivation ahead of time either.
Steam is a brilliant example of why no used games could be positive
Also, I would imagine that new games will be available digitally. I can't imagine them going backwards from a PC.
As for the Kinect, the current model was originally planned to have a dedicated processor. The reason was to allow much higher resolution and much, much better tracking. With a dedicated core per person you'd be looking at probably 16x the current resolution along with much better user identification. Plus it would also enable close proximity support. I think it would be a huge benefit.
Hmm, worth noting...
2. A 16-core PowerPC CPU is really pretty unlikely considering PowerPC really doesn't have the technical prowess or value of ARM or even Intel, AMD. 16 cores isn't likely because there really is hardly a single mainstream 16 core CPU on the market at present, and the multicore Cell CPU in the PlayStation 3 still hasn't been utilised fully by a single game as of yet, and given that the technical jump in this generation of consoles is going to be smaller than that of the last generation, it just doesn't ring true that the number of cores will be roughly doubled for no real reason.
3. According to some websites, the PS4 is supposed to have the same graphics processor as the new XBOX. The reason being quoted is that it would reduce headaches for developers to make things easier/cheaper for everyone.