Commercial version of Kinect for Windows development kit due in early 2012
Summary: Microsoft is planning to launch a version of its Kinect for Windows software development kit (SDK) licensed for commercial use in early 2012.
Microsoft delivered a beta of a software development kit (SDK) enabling the Kinect sensor to work with Windows PCs in mid-June 2011. But this SDK was licensed for non-commercial use only.
The Softies declined to say when the commercial-use version of that SDK would be out -- until today.
On October 31, company officials said the commercially licensed Kinect for Windows SDK will be "early next year." (There's no word in Microsoft's release if this will also be a beta SDK. I've got a question in.)
According to Microsoft, more than 200 businesses worldwide, including Toyota, Houghton Mifflin Harcourt and Razorfish, are part of a Kinect for Windows pilot program focused on exploring business usage of the Kinect sensor, which Microsoft launched in November 2010. Healthcare is just one of the areas where there's been a lot of early pioneering work and thinking about Kinect's potential applicability.
The existing Kinect for Windows SDK beta, available from http://research.microsoft.com/kinectsdk, is for non-commercial use only and is covered by a custom Microsoft academic license. The SDK was developed jointly by Microsoft Research and the company’s Interactive Entertainment Business unit.
The Kinect for Windows SDK, which runs on Windows 7 PCs, includes raw sensor streams from the Kinect cameras and microphone arrays for those who want to access the low-level programming interfaces. It also provides skeletal tracking capabilities for up to two people for those who want to create gesture-centric applications, as well as audio elements that are integrated directly with Microsoft’s Speech API (SAPI).
There's no word as to whether this SDK will be optimized for Windows 8 PCs, but with the Windows 8 beta also expected by many of us Microsoft watchers in early 2012, perhaps the stars will align....
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Talkback
will fail
RE: Commercial version of Kinect for Windows development kit due in early 2012
LOL. Mary-Jo's place just wouldn't be the same without the Court Jester.
RE: Commercial version of Kinect for Windows development kit due in early 2012
RE: Commercial version of Kinect for Windows development kit due in early 2012
Luckily most of us accept your posts as non-representative of the actual Linux community.
Locking hardware to their latest OS
RE: Commercial version of Kinect for Windows development kit due in early 2012
I doubt it will ever support XP as that is a dead OS when it comes to new software enhancements and Vista is a possibility but seeing as Windows 7 has been out for almost 2 years and when this finally becomes publicly available closer to 2.5 - 3 years I don't see much of a problem. Also taking into account Vista's usage share I really do not think that it will affect many people that actually would want to use this on their Windows PC.
RE: Commercial version of Kinect for Windows development kit due in early 2012
RE: Commercial version of Kinect for Windows development kit due in early 2012
See what I find funny is that you rarely (if ever) see these types of complaints if other companies like Apple drop hardware or software support from their latest OS. It gets defended on how people should just upgrade or whatever. When the same defense is made for Windows it is said that Microsoft should provide support for everything in their older OSes.
MS will be doing themselves a favor
RE: Commercial version of Kinect for Windows development kit due in early 2012
Why stop there? DOS drivers FTW!
Big /S. Somewhere there's a bridge with no troll patrolling it.
Non-Free--Who Cares
RE: Commercial version of Kinect for Windows development kit due in early 2012
Kinect + Windows in 2012
The really interesting part of the equation is what kind of Kinect upgrades we are going to see from MS next year. Surely MS will want to enable finger-tracking capabilities of some kind, especially if they hope to deliver a navigation-by-gesture experience for PCs. That, I'm sure, has been a thorny technical problem. And it will be very interesting to see whether they can pull that off addressing that problem by a firmware update alone, or whether we'll see some actual hardware upgrades next year. Or maybe they'll leave the Kinect itself alone and settle for a more conservative option like they took with navigation on the Xbox (ie. adding some kind-of slapdash gesture and speech recognition navigation features to get something out into the marketplace while they worked on a much improved design).
RE: Commercial version of Kinect for Windows development kit due in early 2012
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disKinect & Windows H8
and I definitely don't want Kinect AND Windows 8.
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