Jason Perlow and Rick Vanover talk about Google Glass and its use cases for business technologies, complicating the trend of consumerization of IT to wearable computing devices
Irreverent, unapologetically arrogant and uncensored, IT Professional Services industry veteran Jason Perlow muses on a cornucopia of topics on all matters of Information Technology.
Jason Perlow, Sr. Technology Editor at ZDNet is a technologist with over two decades of experience with integrating large heterogeneous multi-vendor computing environments in Fortune 500 companies. Jason is currently a Partner Technology Strategist with Microsoft Corp. His expressed views do not necessarily represent those of his employer.
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GM's Volt and Nissan's Leaf sales are pathetic. Fisker is going to be issued its last rites, A123 and CODA are going bankrupt, and Israel is now sitting shiva for a Better Place. Why are electric cars and plug-in hybrids failing so miserably?
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A new approach to virtualization could vaporize malware on desktops, mobile operating systems and even cloud-based Desktop-as-a-Service.
It sounds like a good idea until you realize the level of effort isn't actually worth it.
In 1966, NBC released an iconic but short-lived series that would inspire generations of inventors to bring about changes in our daily lives with technology that was once within the realms of strictly science fiction.
Google has its own vision for wearable computing that locks you into their ecosystem. How about an open specification for wearable human interface devices instead?
Products like Google Glass will face numerous adoption challenges because they present issues in any number of social situations where privacy or desire to be "off the record" is most cherished.
There are a number of features I'd like to see in the consumer release of Google Glass. One in particular is needed to give those not using these advanced lifelogging headsets some peace of mind.
Glass has now been 'jailbroken' with a well-documented exploit. So what can you (or others) do with a hacked headset? Apparently, a whole lot.
Samsung's launch of the Galaxy S4 appears to have received a very cool reception by initial reviewers. But does this indicate an overall trend acknowledging market saturation and the height of evolution for the basic functionality of the smartphone?
What happens if we progress to a culture dominated by augmented reality and lifelogging?
Lifelogging augmented-reality devices such as Glass are eventually going to become commonly used technologies. But what are the cultural and sociological implications?
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