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At CeBIT in 2011 Tobii told ZDNet UK it hoped to see its technology branch out from medical and presentation use and into other fields, such as games. At CeBIT 2012 it demonstrated an arcade machine that uses its technology as the control interface.
The game uses the power of your gaze to destroy planet-threatening asteroids: a hard look fires a rock-shattering laser. The technology felt very natural and responsive, though the small red lights of the Tobii modules proved a bit off-putting. Also, a late stage of the game gave you the power to move the planet as well by swaying your head from side to side — an effective demonstration of how the Tobii modules can monitor, parse and combine varied data from their sensors, but uncomfortable to play.
Compared to the earlier version of the hardware, we found it more responsive, less jumpy and, on the basis of the demonstration appliances, easier to integrate into a finished product from an OEM perspective.
The technology being demonstrated was a pilot and Tobii did not disclose any major OEM deals, although Hyleen did say the company would be updating its partner page in a month's time.
Photo credit: Jack Clark