Google has acquired Helsinki, Finland-based drawElements in an apparent play to boost its development capabilities with mobile 3D graphics. Exact terms of the acquisition were not immediately available, but reports estimate the deal could be around the eight-figure mark.
drawElements specializes in analyzing and assessing mobile 3D graphics. Its signature product, dEQP, is a toolkit for benchmarking the accuracy, precision and stability of OpenGL ES and OpenCL GPUs. It can be utilized by developers as a quality control tool, but also to provide a set of developer guidelines about the capabilities of different devices. It's also used by phone manufactueres to make sure their 3D implementations were in line with where they needed to be.
Google will likely utilize drawElements for device standardization and to make sure manufacturer fragmentation is low across devices. By having drawElements in-house, Google gains the ability to measure what manufacturers are doing and force them to follow strict levels of standardization for 3D graphics.
Google has yet to officially announce the deal, but drawElements said the following on its website:
We're excited to announce that we're joining Google. Thanks to everyone who has helped us along the way; we're grateful for your support.
Over the next few months, we'll be working with our colleagues on the Android team to incorporate some of our technology into the compatibility test suite. Stay tuned!
We've reached out to both companies and will update this story when more details come in.
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