Nvidia calls PS4 hardware 'low-end'
Summary: Nvidia compared Sony's upcoming PS4 games console to a PC with a low-end CPU and a low- to mid-range GPU. Should consumers be worried, or is Nvidia just smarting from losing the contract to rival AMD?

Not only has chip-giant Nvidia expressed considerable relief at losing the Sony PS4 contract to rival AMD, the company has now gone on to shovel scorn onto the next-generation console, describing it as equivalent to a low- to mid-range gaming PC and not a true next-generation device.
Speaking to TechRadar, Tony Tamasi, senior vice president of content and development at Nvidia, said that the specifications of the upcoming PS4 console — a device which is built around processor and graphics technology supplied by rival AMD — leaves much to be desired.
"Compared to gaming PCs, the PS4 specs are in the neighbourhood of a low-end CPU and a low- to mid-range GPU" said Tamasi.
"If the PS4 ships in December, as Sony indicated it will only offer about half the performance of a GTX 680 GPU, which launched in March 2012, more than a year and a half ago."
There are a number of interesting takeaways and questions that arise from how verbal Nvidia is over this matter.
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Nvidia is out to trash the PS4. Whether this is because the company is threatened by the console or actually thinks it is a bad buy remains to be seen, but either way, this is odd behavior
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Will Nvidia trash the next-generation Xbox the same way if its hardware isn't inside the box? Nvidia is heavily reliant on Microsoft, so the company might curb its criticism
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Nvidia lost the contract to AMD, presumably based on price. Did Nvidia want to make a better, more expensive console?
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Was Nvidia serious about being "inside" the PS4, or was the company more interested in pursuing its Project Shield handheld console?
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Given how GPUs have declined in relevance over the past few years, I don't think consumers care what hardware powers consoles
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Nvidia is trying to make consumers worried about the lifespan of the PS4, distracting from the fact that the current generation of consoles have had an excellent run, far longer than a PC would
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Nvidia is focusing on the PC GPUs, but consumer shift to mobile devices mush be worrying. Is the company future-proofing itself for the inevitable shift into the post-PC era?
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Talkback
I somewhat agree
Sony and MS are missing a market
Nice idea
Hell I've got an old Sony laptop from 2009 with a discrete AMD GPU and do you know the last time Sony updated the video drivers on their website ?
2009 !
And just to cap it all you are banned from using the generic driver from AMD.
So don't get your hopes up.
Adrian, you got that wrong
Let NVIDIA continue building Tegra hardware with limited ARM-compatible API's and out-of-date graphics technology (Tegra3 is only DX9-compatible, which dates back to pre-Vista). AMD offers the balance between that, and Chipzilla Intel, who builds faster x86 chips, but doesn't understand consumer multimedia requirements or how to build decent graphics processors.
You used an AMD x86 CPU chip of late ?
PS don't you know AMD are going ARM ?
http://www.amd.com/us/aboutamd/newsroom/Pages/presspage2012Oct29.aspx
You're kidding right?
FX chips run hotter, but aren't even close to Intel's higher-priced i7's - even the top-of-the-line FX-8350 chips only reach about 50C under full load.
Intel has no decent GPU cores in their chips - if they did, their power envelope would be far higher than it is. If you want to look at NVIDIA, Tegra3 is the only power-friendly part they have right now as all of their GPU's require far more cooling (larger heatsinks and/or full active cooling with fans). Combine the two and you can't even come close to AMD's power efficiency for a complete solution.
And BTW:
Steam Box
nvidia will get into the next generation of consoles with Valve.
that would make sense only...
Keep in mind
I'm a PC gamer but I definitely recognize the benefits of a fixed platform. Should be easier to prevent bugs (although that's gone downhill) and you can stretch hardware much, much further than you can on a PC because you need to use APIs. On a console you can write directly to the hardware since it's always the same. Which is why the idea of a console that can be upgraded is a terrible idea, it removes the biggest strength a console has.
.
Cosidering the price point
I wonder if Steam will take this as an opportunity to make a high end Steam Box. Then again, how many would pay $1k for a game console? Even if it does run PC games and apps.
*edit weaker not cheaper
I agree with NVIDIA.
i agree entirely...
A console for games is a good buy
If you bought a computer today, games from 4 yrs from now might not play well.
This is probably not true
If we go based on recent history, this certainly wouldn't be true. A decent PC from 4 years ago CAN play today's games and one of the biggest reasons is, ironically, the console. So many games are designed from the very beginning to scale "down" to 7 year old hardware (Xbox 360 and PS3) so that you still can play these games on older PCs. You've always been able to fiddle with video settings to make older PCs work with newer games but thanks to consoles, games scale down far better than they used to.
Shame about PS3 games though
That is a shame
A 2006 console is still playing games made today, with no upgrades. I'd like to see the computer you bought in 2006, for no more than 700 dollars, that can still play games made today rather well.
Go ahead.
Eh ?
What a silly thing to say.