Elliptic Labs touch-free tech will soon make an appearance in an as-yet-unknown flagship device. Here's the skinny on how the system works.
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Goan native Andrea Colaco, with her co-partner Ahmed Kirmani, wins US$100,000 from MIT to develop their "3dim" gesture-sensing tech with interested mobile manufacturers.
Intel is working to provide "human-like senses" to computing by enabling touch and speech functionality across all devices.
Mobile developer MoboTap turns to gesture- and voice-enabled features to distinguish its Dolphin Browser from others in market, and breaking free from browsers limited by need to be desktop-compatible.
Chipmaker acquires assets from gesture recognition technology, GestureTek, to strengthen smartphone portfolio and enable new ways for consumers to engage with home entertainment and mobile devices.
Microsoft published this week new touch gesture documentation for Windows Mobile 6.5. Microsoft evangelist Marcus Perryman supplemented the docs with Part 1 of planned two-part blog post outlining Windows Mobile 6.5's support for touch.
Microsoft is considering releasing this year a new version of the core embedded operating system that powers Windows Mobile phones and other devices. That new Embedded Compact release, codenamed "Cashmere," could introduce a host of new features, from Adobe FlashLite support, to more advanced gesture recognition.
It's been quite the week for rumors and tips on things Windows Mobile and Zune-related. Why not close out the week with one more? This one is about the "non-touch" gesture-recognition capabilities Microsoft originally was planning to include in Windows Mobile 7.
Nathan Weinberg, over on his InsideMicrosoft blog, has posted some interesting information from an alleged internal Microsoft document on future user interface directions for the Windows Mobile platform. What's your take? How much of this new input technology will debut in Windows Mobile 7? And how much of it, if any, will also show up in Windows 7?
The European Union has funded an ambitious project related to wearable technology. This project, named WearIT@work will end in one year and was funded with 14.3 million euros of EU money, even if the total project cost is expected to exceed 23 million euros. For mobile workers, the goal is to replace traditional interfaces, such as screen, keyboard or computer unit, by speech control or gesture control, without modifying the applications. This wearable system is currently being tested in four different fields including aircraft maintenance, emergency response, car production and healthcare.
Just got a tip that a company called GestureTek's GestureTek Mobile division is planning a mobile phone "gesture control technology" of the type used in Nintendo's Wii game console.This is called EyeMobile Engine.
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