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@gtdworak This just isn't accurate. The emperor has no clothes people. We build both Flash and HTML5 apps (and Silverlight). Any rich media technology burns CPU. This is because there's actually something going on most of the time. Our HTML5 pieces are eating even more CPU (in some popular browsers) and performing no where near as consistently as Flash has. We're talking basic stuff that was possible in Flash 10 years ago. The only advantage that we are finding that HTML5 has is that it works on an iPad. Outside of that closed and controlled environment, it pales in comparison in performance, CPU, and dev time for rich media.
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