MLB should of waited one year to implement on the Silverlight 2 runtime. Instead they used v1 which was OK, but not as feature rich as v2.
I hope they switch back next year when they can use the Silverlight 3 runtime and tap into LIVE smooth streaming. Also, TCO is also less as you don't need massive amounts of Flash media servers. Smooth streaming data is all HTTP which means you can leverage existing caching infrastructure.
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