M$ and Apple do this all the time, but to have Google even think about claiming rights to an original application process, is a major sin to the freaks that haunt these forums!
I say good on them. We are talking API's here that will enable direct communication through their browser to hardware (or any browser installed on Chrome) to harness the power of O3D and application modules directly talking to hardware. Minus the javascript and normal OS layer! What's wrong with that? It's for display purposes only. Exactly what Sony did with the Linux Kernel and hardware access on the Playstation 3 with there proprietary implementation of OpenGL ES!
So since it will most likely use OpenGL ES, it's really no different than Sony's PS3 OS and browser (except the browser has no O3D)!
This will be only for Chrome OS and they are not blocking other browsers from utilizing their technology. Most likely it'll be Open Source, so there will be no license fees or restrictions like with proprietary systems like Java (needs a license), Flash, .net, or any other proprietary language coded API. It's merely an process engine, like their search engine!
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