@CobraA1 I knew someone who did a 6 month contract at 3DR while they were still trying to get DNF developed. Said the 3DR guys'd eat pizza n watch porn in the boardroom; smoke pot in the offices, and generally carry on like children. He said the game content ended up scattered across 3 different game engines, things were in all kinds of a mess.
Gearbox probably did the best they could with the disparate content in various stages of being converted from one game engine to subsequent ones. Being handed all that content, it'd take at least 2-3 months to make sense of it all. Then how to put it all together...? It's no wonder they weren't able to make much of it by launch date.
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