physx

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Dictionary

PhysX

Physics simulation software from NVIDIA for C++ applications. PhysX is a software development kit (SDK) for the Windows, Mac, Linux, PlayStation 3, Xbox 360, Android, Apple iOS and Wii platforms....

Dictionary

Definition: PhysX

Physics simulation software from NVIDIA for C++ applications. PhysX is a software development kit (SDK) for the Windows, Mac, Linux, PlayStation 3, Xbox 360, Android, Apple iOS and Wii platforms. Used to enhance the realism in video games, it provides algorithms that simulate the movement of fluids, as well as soft bodies, such as cloth and hair, and rigid bodies, such as boxes and bones (human and animal structures). PhysX is also built into various game engines that developers use as the foundation for their video games.

The Physics of Collision
The primary purpose of physics simulation is to compute the behavior of objects when they bounce or bang into other objects. Soft body simulation requires the most computations and is typically handled by the graphics processing unit (see GPU) rather than the CPU. Any processing in a PhysX algorithm that is offloaded to an NVIDIA GPU uses NVIDIA's CUDA programming interface (API) for execution. See CUDA and GPGPU.



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  • NVIDIA "de-optimizes" PhysX for the CPU

    NVIDIA has purposefully de-optimized its PhysX realtime physics engine when it is run on the CPU, according to research carried out by Real World Tech.

    Blog posts | July 7, 2010 12:28pm PDT

  • GeForce 8 users to get software PhysX support ... someday

    nVIDIA is moving fast with their acquisition of AGEIA - during the fourth-quarter financial results conference call, the graphics giant announced that the company was planning to bring software...

    Blog posts | February 15, 2008 9:05am PST

  • Two gaming dead ends of 2007

    That never ending quest for better and better frame rates means that gamers will spend their money on pretty much anything that will allow them to get the edge on their opponents and frag them...

    Blog posts | December 17, 2007 6:21am PST

Additional Results

  • NVIDIA "de-optimizes" PhysX for the CPU

    NVIDIA has purposefully de-optimized its PhysX realtime physics engine when it is run on the CPU, according to research carried out by Real World Tech.

    Blog posts | July 7, 2010 12:28pm PDT

  • Nvidia's PhysX technology dramatically improves the mood in Batman: Arkham Asylum for the PC

    Batman: Arkham Asylum is the first PC game to use Nvidia's PhysX technology to good effect.

  • NVIDIA helping to bring PhysX to the Radeon GPU

    Here's an interesting development. Remember last week I blogged about a third-party project that was attempting to bring PhysX support (NVIDIA-owned technology) to the Radeon GPU? Well, it now...

    Blog posts | July 9, 2008 4:54am PDT

  • PhysX on the Radeon? Seems that it's possible!

    Eran Badit of NGOHQ.com has been hard at work hacking away at NVIDIA's PhysX layer and claims to have it working on the Radeon HD 3870.

    Blog posts | July 1, 2008 4:29am PDT

  • PhysX coming to GeForce 8/9 owners soon

    When nVIDIA bought Ageia Technologies in February of this year it was clear what nVIDIA had in mind - to make the PhysX API independent of separate hardware and instead offload the work to the...

    Blog posts | April 15, 2008 2:45am PDT

  • GeForce 8 users to get software PhysX support ... someday

    nVIDIA is moving fast with their acquisition of AGEIA - during the fourth-quarter financial results conference call, the graphics giant announced that the company was planning to bring software...

    Blog posts | February 15, 2008 9:05am PST

  • Two gaming dead ends of 2007

    That never ending quest for better and better frame rates means that gamers will spend their money on pretty much anything that will allow them to get the edge on their opponents and frag them...

    Blog posts | December 17, 2007 6:21am PST

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