Google on Thursday launched its virtual reality software development kit (SDK) out of beta, adding native integration of Google's VR platform in Unity, among other improvements.
The headsets and smartphones compatible with Google's VR platform, called Daydream, won't be available until later this fall, and more information is "coming soon", Google promised in a blog post. In the meantime, developers can start building Daydream apps with the SDK 1.0 and the DIY developer kit. Google is also now taking applications for its Daydream Access Program, which gives developers the opportunity to work with Google engineers on Daydream content.
"When you create content for the Daydream platform, you know your apps will work seamlessly across every Daydream-ready phone and headset," wrote Product Manager Nathan Martz.
The updated SDK supports integrated asynchronous reprojection, high-fidelity spatialized audio, and interactions using the Daydream controller. With native Daydream integration in Unity, developers can exploit Unity's optimizations in VR rendering. It also adds support for features like head tracking, deep linking, and easy Android manifest configuration.
Google also made improvements to its UE4 native integration, introducing Daydream controller support in the editor, a neck model, and new rendering optimizations.