It is no secret that PS2 is difficult to program. Having recently finished Code Veronica for Dreamcast, Capcom's Shinji Mikami openly admits his admiration for Sega's easily programmed hardware. He is currently working on multiple projects for PS2, and says working on the powerful new system is problematic.
In fact, when asked which is harder to program for, PS2 or Saturn (even Sega employees complained about trying to access the dual 32-bit processors in Saturn), Mikami responded: "PS2 is harder, hands down." Full story. -- Steven Kent, MSNBC