Most people associate the Apple iPhone with the consumer, but with the impending version 2.0 update that adds Exchange ActiveSync and 3rd party application support I think businesses and the enterprise are starting to think of how the iPhone will fit into their plans. Palm OS devices in the past were always well known in the medical community (and probably still are) for the applications and reference material they provided. This morning an iPhone-optimized web application was announced that aids the consumer with healthcare decisions and gives us a glimpse into what may be coming from 3rd parties later this summer.
Latest from Matthew Miller
I have been a T-Mobile USA customer for over six years now and have four mobile phones and my T-Mobile @Home Talk Forever phone as my fifth family plan line. I read on the Washington Post that T-Mobile is apparently planning to launch a mobile phone application store similar in functionality to the Apple iPhone App store. This plan may be just what they need to actually do something ahead of other wireless carriers since they lag behind in wireless 3G data and number/variety of available high end smartphones. They do however have good coverage (I have never had a dropped call), the Sidekick, great customer service, and unique offerings with the @Home services.
It is good to take a break from a heavy workday and play a game or two. I have been playing Astraware's games on my Palm and Windows Mobile devices for years and they are my favorite mobile game developer. BTW, they just released Insaniquarium Deluxe for Pocket PCs that looks absolutely fantastic on the high resolution display of the HTC Touch Diamond. Astraware recently expanded their lineup with support for S60 devices and just launched their first iPhone game with GTS World Racing.
Apple's MobileMe service has been advertised as "Exchange for the rest of us" with support for push email and data. However, if you have MobileMe/.Mac account then you may have received an email this morning detailing a rocky transition from .Mac to MobileMe that clarifies not everything is pushed. Joel put together a post on Geek.com that has a copy of the email you may have received.
Readers of my blog know that I am a very big fan of the Evernote application and service and am personally a professional edition subscriber. I use it on my iPhone, Windows Mobile phones, Mac, and PC to capture thoughts and notes for archiving and usage. I was pleased to get the news that they partnered with Eye-Fi so that now your photos captured on your Eye-Fi card can be instantly synced to your Evernote notebooks.
I was pleased to read the my favorite photo/video upload application, ShoZu, will be coming to the iPhone Applicaton Store when it is launched and it will be FREE. I have written about ShoZu a few times and can't say enough about how incredible this application is for those of us who capture photos and videos on our mobile devices and want to share that content with others. With ShoZu coming to the iPhone/iPhone 3G, I now have even more incentive to go purchase the iPhone 3G next week.
My original iPhone is living in a dock at home serving up Pandora music to my stereo receiver, but it looks like I will have to pull it down tonight and buy a new iPhone game. I am a huge Star Wars fan and just read on the iPhone Blog that Star Wars: Force Unleashed is now available in the iPhone App store. The iPhone Blog has an image gallery of the game and a couple initial thoughts on gameplay.
I've been using Windows Mobile, S60, and Palm OS devices for years where most of those devices have had support for copy and paste and I admit to being one of those who have been talking up the need for copy/paste on the iPhone. However, I just picked up the iPhone 3G last Friday (about an hour process with about 40 people in line in front of me) and after using it extensively I began to seriously question the need for copy and paste on a mobile device and wonder if this is just a feature we are asking for since other mobile devices have it.
Now that I upgraded my original iPhone to the 2.0 software, I am using it more and more with my hosted Exchange account keeping me in sync. Just like folks who are using the iPhone 3G more since it is faster and there are lots of third party applications available, I am using my iPhone more with the syncing and application testing. Thus, I am not able to get through a full day of using my device without somehow charging up the iPhone. I may be able to connect to a PC or Mac from time-to-time, but I am often out and about so I needed a mobile solution. I received a Richard Solo Smart Backup Battery a few months ago and used it once or twice. Now with my new battery challenges, this external battery solution has proved vital to my iPhone usage.
One of the applications I always knew would be a wonderful addition to the iPhone with its large beautiful display is SlingPlayer Mobile and tonight I received an email from their new Beta Manager that a proof of concept version will be shown at the WWDC this week. They will show a version running on a jailbroken iPhone and unfortunately this version is not available to anyone, even if you you a jailbroken iPhone. Sling Media is still waiting for the final release of the SDK and will then attempt to get SlingPlayer Mobile out and available through the Apple store for everyone to purchase.