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Gesture recognition goes hand in glove with PC commands
The system works by using an off-the-shelf webcam to track the movements of the multicoloured glove and then uses software to map its movements onto a 3D computer-generated model, as seen here.
The glove is covered with 20 irregular-shaped patches, which allow the camera to recognise the front and back of the hand.
The patterns are painted in 10 different colours, composed of a palette chosen to maximise their contrast with the background and each other, and make them easier for the webcam to pick out.
The system, produced by students within the Computer Science and Artificial Intelligence Laboratory, is able to map even fine movements, such as pinching two fingers, on the model.
Photo credit: MIT
Caption by: Nick Heath
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