Advice for struggling PC software vendors
Summary: If your business is struggling, more and more of the same ol', same ol' isn't going to suddenly give you a lift. You need to make a few changes — and, fortunately, they're not all that hard or costly — or the vicious cycle will continue.
Despite all the headlines where teenage app makers sell their barely pubescent products for millions, being an independent software vendor — especially in the old-school PC world — is not an easy gig.
I'm talking especially about the makers of specialty PC software, particularly those who make what we used to call "utilities" or "power tools." In a world where PC sales drop precipitously, and our operating system makers seem to be dumbing everything down to an Angry Birds least common denominator, makers of deep, rich power tools are having some dog days.
These are the makers of the incredibly feature-rich text editor, developers of the screen capture program with 400 feature, authors of the thumbnail viewer that's really a full digital asset manager, creators of the file copy program that has more features buried in its graphical UI than the Linux shell has in all its arcane commands, and coders of the development environment that can do the craziest sorts of cross-platform live debugging.
Many of these vendors have been in business for a decade or more. They've been making money on one main piece of software and have continued to refine it, improve it, add customer-requested features, and chugged along, providing a unique value to a select set of customers with unique needs.
You get the idea. Power tool software for power users.
These companies don't sell their products to everyone. Here's an analogy. Most homeowners own a power drill. It might not get used much, but once in a while you might break it out. But few of us homeowners own a full drill press. After all, that's more like something you'd see in a shop rather than the typical home.
But some homeowners have home shops, and use drill presses, milling machines, and all sorts of customized tools. There's a market for these power tools. It's not just the same market that sells Hello Kitty-powered screwdrivers.
Over the past month or so, I've been working on a big image workflow project, and so I've been looking at and discarding an entire array of power tool software. I go through these phases when I put on my power user hat, and try to optimize a solution for some sort of unique work problem or process.
During these phases, I often sift through a couple of dozen tools, looking at the problem from a wide variety of angles, and get to see some very slick, deep, special-purpose software.
The PC software industry also goes through its phases. It's had its ups and downs for decades now. There are times when there seems to be no end of opportunity and times (like now) when things seem particularly bleak and sales are down.
When the market is down, being a software company owner can be a rough, rough gig. There are often not quite enough new customers to support the workload, so something has to give. Often, it's the support staff that's the first to go, followed by good nights' sleep, and perspective.
If you're an owner/developer, you're struggling with trying to balance development time with support time with the time you devote to any other forms of income that are being used to prop up the business and pay bills.
If you're an owner, but reliant on a developer either as a partner or a contractor, things get even more worrisome, because somehow you have to keep the developer in pizza and caffeine, and keep him or her happy enough (and paid enough) so you can continue to keep your product evolving and on the market.
I know. I've been there. I ran a company that made and sold specialty software (in my case, plugins and embedded database technology) for over a decade, before I finally sold off my flagship product. I then wrote The Flexible Enterprise (free PDF download), about how to transform a business model and create an agile business.
Before then, I was Symantec's director of product marketing. I've been on the board of the Software Entrepreneur's Forum (now SDForum), and in my subsequent decade as a publisher of online technology magazines, worked with hundreds of other software vendors. I even wrote 40 rather silly iPhone apps and made a few bucks off that experience.
In other words: been there, done that. I think I'm reasonably qualified to give advice to the struggling PC software vendors out there. Now, I'm fully aware your situation is different: you have a plan, you know what you're doing, you don't have time, you know you should, but... look, I've given all those excuses. Like I said, been there, done that.
But the bottom line is simple. If your business is struggling, more and more of the same ol', same ol' isn't going to suddenly give you a lift. You need to make a few changes — and, fortunately, they're not all that hard or costly — or the vicious cycle will continue.
Roll up your sleeves. Let's get started...
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Talkback
How do you get around
Have I got an OS for you
The problem on Linux
Linux users by and large don't like to "buy" applications.
They love to hack and post "keys" to software on P2P sites.
It's such a tiny percentage of Desktops there just is very little market. Especially when you are targeting a small market to begin with.
Responses
2. I suspect this is a small minority. There are certainly plenty of Windows users who develop viruses and trojan horses for it, but that doesn't seem to deter many people from using it.
3. It's a small market with a lot of software available for it (a small fraction translates to millions of actual users). You won't get many of the name brands you're used to, but I haven't been a regular Windows user, except on the job, since 1995 and don't miss it.
Linux is for freetards
Maybe...
As noted in my response to NAG, this is a problem for developers, not users.
I agree...
FrameMaker's demand was inelastic
Re: Linux users by and large don't like to "buy" applications.
Sell the scarcity, nor the abundance. Digital bits are abundant, and effectively available at a price that is zero as near as dammit. Software is just digital bits, so selling software was always going to be a dead end--why do you think Microsoft and Adobe are now trying to push their customers onto a subscription model?
What IS scarce is your brain: after all, it took brain power to come up with that software. So use the software as a promotional tool to advertise the power of your brain. THAT'S what you can sell.
No, I Don't Like To Buy
No, I don't post nor use illegal keys to software or operating systems.
You give 1/3 because ...
It's not robber barony at all
It's called business. Apple is offering you a service that is a tremendous help to your attempt to sell software and are charging you a 30% royalty to sell your software for you.
That 30% is actually quite reasonable.
Just not true
Useless exposure...
You jump for joy because it's better than the 30-10-10
I haven't seen anyone...
Depends on your perspective
Even now, selling through Amazon or other resellers involves someone getting a piece of the pie. In the app store model, the Apple/MS/Google folks are providing a distribution mechanism, a collections mechanism, and something of a marketing resource. Since COGS is pretty much zero, their piece of the pie isn't generally a bad thing.
What IS a bad thing is the risk of whether -- after you do all the work -- that you'll be able to sell your software. That's a big part of why I only did silly iPhone products and not the server monitor program I'd originally set out to do. The "vetting" process is worrisome, and -- speaking personally -- I don't think I'd be willing to devote a ton of time making a product without know I could sell it to customers one way or another.
Walled gardens are not free markets
Walled gardens are precisely free
Your ability to choose to NOT offer your product for iOS, but instead for Android is the PERFECT example of a free market at work.
What is NOT a free market is somebody like you demanding the state FORCE Apple to conduct it's business in a way that satisfies YOU personally.
Bull...