But is it also an attempt by OpenGL to take the equivalent of proprietary advantage under the flag of open source? (Hope so.)
But Khronos and Mozilla have their own timetable. Mozilla evangelist Chris Blizzard writes on his blog of making the new 3D software "base functionality in the release after Firefox 3.5," based on the OpenGL standard.
In a post datelined Tuesday he writes, "I think now is the time to bring this out into a wider audience, and to figure out what an initial take of 3D on the web should look like. "
The key word there is initial. The struggle to define and control a standard for 3D on the Web has just begun with this announcement.
As Sherlock Holmes might say, "the game's afoot."