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Lara sends Eidos sales through the roof

Eidos has an even bigger hit on its hands than it had originally thought in Tomb Raider II.
Written by Martin Veitch, Contributor

The game was guaranteed to sell well thanks to it being the successor to the huge-selling Tomb Raider, and the massive hype generated by teenagers' pixel-based icon, Lara Croft. But Eidos told the City yesterday that sales across its range had sky-rocketed even faster than expected with preliminary estimates indicating Eidos sold about four million games in the key October-December quarter of 1997, doubling the 1996 total for the year-ago quarter.

As a result, Eidos said it expected significantly better profits when it declares its fiscal year end on March 31.

Some analysts now expect Eidos to report full-year pre-tax profit of over £15 million on sales of £130 million, compared to a profit of £7.6 million on £75.5 million revenues the year earlier.

Games experts said sales of Tomb Raider II and surprise package football management simulation Championship Manager 97/98 have been particularly successful.

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