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Nvidia joins high-end graphics group

In a move that illustrates the expanding power of mainstream graphics technology, chipmaker Nvidia has been unanimously elected a permanent member of the Architecture Review Board, which is in charge of the OpenGL graphics interface technology. OpenGL is a technique to standardize how software can take advantage of graphics hardware acceleration, and co-inventor Kurt Akeley is employed by Nvidia.
Written by Stephen Shankland, Contributor
In a move that illustrates the expanding power of mainstream graphics technology, chipmaker Nvidia has been unanimously elected a permanent member of the Architecture Review Board, which is in charge of the OpenGL graphics interface technology. OpenGL is a technique to standardize how software can take advantage of graphics hardware acceleration, and co-inventor Kurt Akeley is employed by Nvidia.

OpenGL technology has gradually spread from high-end Unix workstations to ordinary workstations that use Intel processors and graphics chips from companies such as Nvidia or ATI Technologies. Even Silicon Graphics, the inventor of OpenGL and long the bastion of top-end graphics systems, has accepted mainstream graphics technology--typically supplied by ATI--into its high-end products.

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