X
Business

Pizza, anyone? Intel's brave new home

Intel Architecture Labs paints a picture of what's to come -- interactive games, cool graphics and lots of Net appliances.
Written by John G. Spooner, Contributor
Could the next big computing revolution be the pizza oven Internet appliance?

Not likely. But why, then, does Intel Corp. have a mock-up of just such a device in its labs?

Intel (intc) believes one of the next frontiers for proliferation of computing devices is in the home, and it's unleashing a large portion of Intel Architecture Labs' research staff to exploit those opportunities.

With some 600 staffers, IAL focuses much of its research and development effort on creating Internet-based hardware and software for consumers and businesses.

IAL sees its role as that of enhancing the overall Internet experience. This role is crucial to Intel, because in pursuing this goal IAL will expand the use of Intel chips and technology beyond the traditional market for PCs.

Some IAL projects that someday could end up in your home include:

A smarter-than-a-PC set-top box that would allow couch potatoes to easily flip from TV to DVD to a Web browser.

A World Cup soccer game that lets TV coverage of the match be transformed into a 3-D playing field complete with even a "ball's-eye" view.

Graphics technology giving Web sites the ability to animate product photos, allowing customers a more realistic view before they buy.

"Our focus, over the last few years, has been the end-to-end Internet experience," said David Ryan, director of technology marketing for IAL. "What are the barriers to realizing the potential of the Net economy?"

One of those barriers is the slow Net access speeds that most Web surfers endure.

Intel's Connected Home effort is built on the hope that the arrival of broadband will whet consumer appetite for home networks. In Intel's vision, these networks will be populated with a variety of Internet appliances and powerful home PCs.

The way IAL sees it, many families already have at least one desktop or notebook PC at home and most own a number of consumer electronics devices. So why not connect them all? A home network would allow the multitude of devices to exchange information and access the Internet from a single broadband connection attached to the PC.

The PC isn't going anywhere. It will remain as the central repository for data, but it will be joined on stage by a number of other devices, lab officials believe.

IAL, in short, is working on a boatload of products that are outside Intel's traditional PC bread-and-butter PC markets. And that's a big change. The organization was originally devised to help evolve desktop PC platforms to better match with Intel chips. Now it's an engine for expanding existing chip markets and developing new ones, especially in the home.

IAL research is targeting three basic areas: eHome, eBusiness and network services. A slew of products and services are on the drawing boards, including digital television, immersive video games, smart toys, and new kinds of Internet media and new methods to deliver it.

One example: Intel believes videoconferencing -- now a technology used mainly by corporate customers -- could be tweaked for home use, allowing, for example, a virtual game of Monopoly with relatives or friends via the Web.

The glue that will bring these initiatives together is high-speed broadband to the home, executives said.

"People will buy (broadband) for the speed," Ryan said. "The key, however, is the 'always on' aspect." "Always on" refers to Internet connections that are ever present when the PC or other device is being used. Users don't have to go through complicated or time-consuming dial-up routines to connect to the Web.

Most of IAL's exciting eHome projects involve software, services or a combination, such as "immersive entertainment." Forget about just playing a game. These innovations will allow users to become an object or a character inside the game itself.

As an example of the concept, IAL demonstrated for ZDNet News a World Cup soccer game, now in development. The game creates a 3-D model of an actual game based on a TV broadcast. The user can view it from any point of view inside the 3-D model -- including the ball's view of the contest.

Intel is developing the game with an unnamed partner, which will likely do most of the marketing. The World Cup game is slated to be available in time for the real World Cup tournament in the first quarter of next year. The game, likely to be offered by subscription, would be delivered on the Web and later via digital television.

IAL is also tackling enhanced video broadcast technologies, which combine video and data to create interactive television.

Content-management technologies are under construction for adding background information and links to broadcasts. Intel officials said they have already delivered some content management tools to partners. These development efforts will tie in with digital TV efforts including HDTV and PCs with digital TV receiver cards that are expected to go to market later this year.

Another area of focus is electronic media distribution. The IAL is developing content protection, rights management and packaging technology that would allow premium content to be commercially distributed via download, streaming or physical media. The technology would allow distributors to control the use of their content by setting rules for viewing and protecting against unauthorized copying.

Three-dimensional graphics display technologies under consideration attempt to tackle the problem of displaying products on the Web. One format in development allows Web sites to animate photos, providing customers with a more realistic view of products. Another 3-D technology, demonstrated for ZDNet News, smooths out rough corners in graphics, making them sharper on-screen. Yet another technology, called Multiple Resolution Mesh, automatically adjusts the resolution of graphics depending on the capabilities of the user's PC's processor.

IAL is busy on the hardware front, as well.

The Media Appliance is the labs' attempt to create an all-in-one set-top box. A prototype demonstrated for ZDNet News showed capabilities including that of a cable receiver, video recorder, DVD player, music jukebox and video game console. It also sported an enhanced program guide.

"On the outside, it may look like a DVD player, but it does much more," said Paul Greer, marketing manager for IAL's content protection capability.

The device should give a whole new meaning to "channel surfing." Using it, a consumer would be able to switch between watching TV, surfing the Web, recording a program and listening to a CD. Additional features could be added to the device through software updates.

The device would include a Pentium or a StrongARM chip as well as a hard drive and remote control, which doubles as a mouse. Although Intel is a strong ally with Microsoft Corp. (msft), this box could be powered by the Linux operating system -- Intel execs said the machine was designed to be "OS agnostic."

Intel officials would not even hint about a possible introduction date or pricing for the Media Appliance. The concept seems cooked, however. Intel would likely create, through one of its product groups, a hardware specification for the device using its own chips and an application stack, and then let other companies license and build the product.

IAL is also researching a number of new appliances including a voice-activated television guide, code-named Ganymede. Another appliance concept, shown mounted next to a bathroom sink, would help consumers monitor health-related issues. Keeping track of medications might be one application.

When it comes to expanding home networking and linking these different devices together, the IAL is working with standards such as Universal Plug and Play (UPnP). Intel recently announced plans to release to open source a UPnP development kit for the Linux operating system. The development kit will allow companies that use the Linux OS in their electronic devices to tap into UPnP networks. As such, a Linux-based Internet appliance could communicate with a PC or any number of other devices, including printers. Intel expects that the major Linux distributors will include UPnP support in the future. UPnP support may also find its way into white goods, such as refrigerators and washers.

IAL continues to investigate new applications for Intel chips and technology -- the eHome will not always dominate such a large portion of its effort. But what's the next big push for its researchers after the eHome strategy comes full circle?

"We don't know," Ryan said.

So IAL is casting a wide net. One area of future focus could be microelectronic machines. Those are solid-state devices that replace jobs that a machine with moving parts would normally do, such as airbag controllers for automobiles.

"We have hundreds of pure research efforts (to choose to bring into the labs) ... about 200 academic research grants," Ryan said.

And as Intel sees it, any one of those could become the next big thing.

Editorial standards