Apple celebrates App Store birthday on 11 July, 56,000+ apps in 1 year

Apple celebrates App Store birthday on 11 July, 56,000+ apps in 1 year

Summary: As a guy who has been writing about and following the mobile phone/PDA space since 1997 I have to say the first time I used the original iPhone I was completely blown away that a phone could respond so quickly and transition so fluidly. Then when the App Store was launched I was again blown away by how fast developers embraced the iPhone and rolled out high quality applications at a significantly lower price than I have ever paid for mobile apps before. As MacRumors.com points out, Apple will be celebrating the App Store's first anniversary (has it really only been a year?) this Saturday, 11 July. and they have started the festivities with an App Store birthday page (iTunes link) that highlights some of the most popular games and applications available.

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As a guy who has been writing about and following the mobile phone/PDA space since 1997 I have to say the first time I used the original iPhone I was completely blown away that a phone could respond so quickly and transition so fluidly. Then when the App Store was launched I was again blown away by how fast developers embraced the iPhone and rolled out high quality applications at a significantly lower price than I have ever paid for mobile apps before. As MacRumors.com points out, Apple will be celebrating the App Store's first anniversary (has it really only been a year?) this Saturday, 11 July. and they have started the festivities with an App Store birthday page (iTunes link) that highlights some of the most popular games and applications available.

There are now something over 56,000 apps in the App Store. Apple passed the 1 billion download mark back in April when there were about 32,000+ apps available. These numbers are absolutely incredible for a mobile platform that is so young and specialized (single form factor device). Even though arguments can be made that the iPhone doesn't have all the features of even the cheapest feature phones, you cannot argue that it is extremely user friendly and popular with the masses. While I keep bouncing back to other platforms to use some of these features, I go back to my new iPhone 3GS quite a bit to use some of the great applications available.

Here are some of my personal favorite applications:

  • Evernote
  • Kindle ebook reader
  • Facebook
  • Twitterfon
  • Pandora
  • Documents To Go
  • Quickoffice
  • OliveTree Bible Reader
  • AT&T Navigator
  • Google Maps

And games:

  • Rolando
  • Price Is Right
  • Star Wars Force Unleashed
  • Crash Kart

What are your favorite games and applications?

Topics: Mobility, Apple, Apps, Hardware, iPhone, Smartphones

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7 comments
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  • Apple celebrates App Store birthday on 11 July, 56,000 apps in 1 year

    56,000 apps, and 49,000 of them are tip calculators or flash light apps :P

    A great game app for killing time is called "Flight Control".
    Loverock Davidson
    • So what?

      Fortunately, you aren't the value police who gets to decide what is and is
      not worthwhile in this world.
      frgough
      • I never said I was

        so don't get your panties in a wad.
        Loverock Davidson
  • Keeping score at kid's baseball

    Score Keeper Baseball: Basic
    I know it seems trivial...but to me it's a
    great example of what the App store does. I
    have three kids in little league baseball and
    only the majors team gets a score board. So
    keeping track of the game wasn't always easy
    for parents in the bleachers. I went to the app
    store and there, for 99c, was this simple
    little app that let me keep track of balls,
    strikes, outs, innings, and score.
    It was clearly written as a project by a guy in
    a similar situation and he's updated it a
    couple of times already.
    I'm sure he'll never sell tens of thousands of
    copies...but it works for me.

    The real genius of the App Store was in making
    it easy (and profitable) for developers to make
    these niche products and for users like me to
    find them. Even if it was only for a single
    game the 99c would have been worth it.

    Fanboys and trolls can say what they like. The App
    store adds value to my iPhone and the niche apps like
    this one add at least as much as the mainstream apps.
    UGottaBKidding
  • App store is the "killer app"

    Apple rarely gets credit for it's successes. I have
    to give credit to Apple not just for the iPhone
    product that they've created, but for changing the
    game in terms of how apps are purchased. Sure, the
    App store has it's problems being controlled by Apple
    exclusively, etc. However, as a result, even the
    smallest developer has a level playing field and
    competition has brought the price of apps down to a
    very affordable level. Compare that to the state of
    third party apps on any other platform and you can
    see Apple's innovation in business model here.
    Clearly, innovation is demonstrated by how quickly
    others are rushing to copy Apple's direction (again).
    techconc
  • Great! Just Great!

    What makes it great and above all others is the whole process from browsing, to downloading and installing the Apps. A few seconds and its done. It does not get any easier than that! Even uninstalling is dead simple, compared to a Windows Mobile phone. Its become an enjoyment just browsing the App Store, and finding things I would never thought I'd find. Still need some improvement though.

    The kids can't get enough of it also, constantly asking me for another "cool" new game to play. But there are so many free activities and games for them that its never a problem.

    Favorite games:

    Terminator
    Nanosaur 2
    Vitual Pool (play pool over wifi)
    Tiki Towers


    Favorite Aps:

    Skype (for the international calls on iPod Touch)
    Slacker
    Pandora
    Facebook



    dave95.
  • A universe?

    This highlights the central problem for iPhone/touch competitors.
    Apple has created a $5 billion per year universe out of nothing in less
    than two years. Yes, Sony or Nokia might create some nifty gizmo/cell
    phone that has more of this or that than the iPhone/touch but they
    don't have the universe of apps, peripherals, developers, movies,
    music, TV shows and podcasts at their fingertips which adds
    incredible value to the gizmo. Not to mention the hundreds of millions
    of users with their credit card info already entered into iTunes and
    ready to buy, sync and back-up apps without having to resort to the
    telcos or (heaven forbid) Paypal.

    Microsoft hasn't even got it's app store off the ground, Nokia's OVI
    store was a launch disaster, RIM's store makes you use Paypal, Palm
    can't get its SDK out the door, and Android Market requires the use of
    a handset to get a complete view of it's offerings. (Good thing they
    don't have 50K apps!)

    Apple really has created it's own weather system with this device, I
    mean 50K apps and 1 billion downloads in less than one year!?! That's
    just sick.

    Nobody would have predicted anything like this 18 months ago.
    Synthmeister