Interviewing in SecondLife

Interviewing in SecondLife

Summary: Interesting article in the New York Times about companies moving job interviews into SecondLife.The whole virtual world industry has had a lot of folk scratching their heads saying "Gosh, that's cool.

SHARE:
TOPICS: CXO, IT Employment
3

Interesting article in the New York Times about companies moving job interviews into SecondLife.

The whole virtual world industry has had a lot of folk scratching their heads saying "Gosh, that's cool. There must be a way to use it in business, but how?" Sort of what

Mr. Villano wrote in his article:

 AT one point — largely because of all of the attention I was paying to the chat box — Jaredpower Afarensis [Villano's Avatar] even appeared to slump over and go to sleep. So much of the interview revolved around the chat box that it seemed as if the avatars were barely there. That’s when it hit me: these newfangled Second Life job interviews might be fun, but they’re not exactly effective for everyone — at least not yet.

I'm working on a report on virtual worlds and would love to hear about  real world applications of the technology. If you've got any or if you're a vendor playing in this space you know where to reach me.

Topics: CXO, IT Employment

Kick off your day with ZDNet's daily email newsletter. It's the freshest tech news and opinion, served hot. Get it.

Talkback

3 comments
Log in or register to join the discussion
  • VRWorkplace

    I am an attorney, HR Consultant, former IT outsourcing executive and now a virtual worlds entrepreneur. I advise companies on using virtual worlds technology to bring people together as if in person, despite geography. Consider a term I coined, the "global hallway." We know that real work doesn't get done in 3 hour meetings or conferences. Instead, a chance meeting in the hallway or a "drive by" into your office, is what really gets ideas shared and work accomplished. Virtual worlds create the opportunity for people to have these encounters at work even if they physically operate 10,000 miles away. Interviewing, perhaps, so long as you are targeting a particular kind of applicant. But for the spontaneous office chat, there's nothing that comes close to virtual worlds. Imagine a small box in the corner of your computer screen. You see your partner's avatar walk by and remember that you had something to ask. You get a great idea, so you walk your avatar to your colleague's office for a quick chat. This can happen in virtual worlds. I would be delighted to discuss this further.
    delchoness
    • Too much overhead?

      Great insight and thanks. Yes, I would love to speak with you some more. Can you get in contact me with or shoot me your email? I'm curious though as to whether your clients find the overhead of virtual worlds to be too much or not. Making my avatar walk down a hall seems like an unnecessary burden unless there was a real reason for doing so. Are you locating knowledgebases in this virtual space?
      Dave Greenfield
      • VRWorkplace2

        Let's discuss. My contact information appears at my website http://www.VRWorkplace.com. I look forward to speaking with you. Dave
        delchoness