Linux and Open Source

Steven J. Vaughan-Nichols & Paula Rooney

The importance of open source gaming

By | September 7, 2010, 5:44am PDT

Summary: How important is open source to your gaming experience? Especially if you’re under 25.

I’ve learned one important thing from my 19 year old.

Gaming is important to his generation.

It wasn’t to me. Yes, I knew Steve Jackson (right) at Rice, but he seemed an unusual person. To my son Jackson is a God — it’s like I went to school with Randolph Scott.

Many in my son’s generation feel the same way. Gaming is a big deal to them. It’s like TV was to my generation, like the Internet is to both of us.

But gaming is not like the Internet in one important respect. It is highly proprietary. It is far more proprietary than the worlds of PC and enterprise software, where I make my living.

Most people my son’s age have more respect for game companies’ “stuff” than their parents’ “stuff.” (He’s not constantly bumming $20 off Electronic Arts, I can tell you that.)

Which brings me to projects like PSGroove, a “jailbreak of the PS/3 game machine that lets you make copies of your games and gain ownership of them. It means you don’t lose your games when you lose or break the disk (as people my son’s age are wont to do).

How important are open source projects like this, and to what extent do kids follow them?

The answer, in my house, is disappointing. My son is terribly inconvenienced by Digital Rights Management, and sometimes even complains about it at dinner. But he accepts the concept and has never tried to get around it. He says he’s not a programmer. (Most people my age don’t produce TV shows, either.)

Is he typical?

A poll here at ZDNet might get misleading results, because the fact you’re reading this site means you’re interested in technology, and the fact you’re reading this blog means you’re interested in open source. The sample is skewed.

But some of you doubtless know some people under 25. My son won’t believe this, but I suspect some of you may even be under 25.

So how important is open source to your gaming experience? Have you tried to jailbreak a machine, perhaps because you lost one too many disks or wanted to share something the DRM said not to share? Do you follow the efforts of open source gaming, even a little bit?

Or is the proprietary nature of gaming just something you accept?

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Topics

Dana Blankenhorn has been a business journalist for 30 years, a tech freelancer since 1983.

Disclosure

Dana Blankenhorn

Dana Blankenhorn has been a journalist, writer and part-time futurist for over 30 years.

At the present moment I run only a personal blog in addition to my ZDNet open source blog.

DanaBlankenhorn.Com has the subtitle The War Against Oil. In the past I have used it to write about political history, e-commerce, personal matters, some ideas related to open source, and The World of Always On, which is the idea of using sensors, motes and RFID to turn WiFi links into platforms for applications which live in the air.

My IRA account at Schwab holds a few tech shares, most notably some Intel and Applied Materials, but there are no open source companies in it. I don’t even own any CBS stock.

Biography

Dana Blankenhorn

Dana Blankenhorn has been a business journalist for nearly 25 years and has covered the online world professionally since 1985. He founded the Interactive Age Daily for CMP Media, and has written for the Chicago Tribune, Advertising Age's "NetMarketing" supplement, and dozens of other publications over the years.

Talkback Most Recent of 15 Talkback(s)

  • I think the ability to archive game discs is important,
    But I know of a few that have lost money to MSFT and other publishers, because MSFT caught on and locked out their Console, and Xbox Live ID's.

    So regretfully I do not use projects like PSGroove, simply because I am not willing to part with the 49.99 +tax a year, soon to be 59.99 + tax, + the price of a new console, when the old console gets locked out.
    ZDNet Gravatar
    Snooki_smoosh_smoosh
    7th Sep 2010
  • It's not important at all
    Other than for a handful of open source wingnuts, it's not important at all. Just as in other software categories, the rest of us just want good products. We don't get caught up in the religious fervor of the open source socialists.
    ZDNet Gravatar
    levieuxmagicien
    7th Sep 2010
  • RE: The importance of open source gaming
    @levieuxmagicien Open source wingnuts? I thought they were open source moonbats?

    Who knew?
    ZDNet Gravatar
    DanaBlankenhorn
    7th Sep 2010
  • RE: The importance of open source gaming
    The whole open source/proprietary DRM in games thing doesn't bother me. I play a little of both and haven't seen a need to get around the DRM. I have a wii and I know there are hacks out there for it but I just can't be bothered with trying to do them right now. The wii works fine for me as it is. I play a few proprietary MMO games online as well and don't have a problem with them either.

    On the open source side, there is FlightGear (not really a game but I'll throw it in this category anyway) which is a great program. Freeciv and OpenTTD has its moments as well.

    So really open source and proprietary can exist together.
    ZDNet Gravatar
    Loverock Davidson
    7th Sep 2010
  • Not important at all.
    Just like consumers dont care about open source in word processing or smartphones or anything else. 0.01% of them know or care what an os is. 0.00000001% care if it's open source, and only a small fraction of that would actually hack it. For gamers it's probably even smaller since they are by and large even less educated and getting less so...
    ZDNet Gravatar
    Johnny Vegas
    7th Sep 2010
  • Hmmm....
    @Johnny Vegas

    I dunno. That's a bit of a flimsy thing to say. I'm a Linux user. It's my OS of choice, I game on it. I play primarily WoW, Starcraft 2, Heroes of Might and Magic 5.... Screw it. I could list you some games, but that doesn't matter.

    It really does matter. Not in the same sense that it should become prominent, but moreso significant than fading into the background of non-existence.
    ZDNet Gravatar
    CommonOddity
    10th Sep 2010
  • RE: The importance of open source gaming
    The Nintendo DS's software sales have been completely butchered by hacking devices like R4DS. A shame, really, because there a lot of talented developers making fantastic experiences like the Professor Layton series, which are earning far fewer sales dollars than they should.
    If Sony can get around people trying to exploit their systems, more power to them!
    ZDNet Gravatar
    jmwells21
    7th Sep 2010
  • ZDNet Gravatar
    aaaa123354
    7th Sep 2010
  • the opposite direction
    It's not that open source matters to gaming. It's that gaming matters if open source is to really make it big on the desktop/laptop.

    I like open source... enough that I run kubuntu on my laptop. But I know that, very few of my games will run on it, so I still have windows on my desktop. Virtual machines reduce performance, so, beyond the much older games, that reduced performance would mean the game is hard to play, or unplayable... both of which are less than fun.

    Gamers tend to use newer hardware, some of which doesn't have get open source drivers for months... As well, WINE doesn't allow the newer games to run effortlessly, and when the OS is an obstacle between a gamer and his newly purchased game, he'll get a new OS.
    ZDNet Gravatar
    shryko
    7th Sep 2010
  • RE: The importance of open source gaming
    @shryko All good points. Open source is the iceberg you don't see. Games are all about what you do see.
    ZDNet Gravatar
    DanaBlankenhorn
    7th Sep 2010
  • RE: The importance of open source gaming
    Many people don't even know open source gaming exists. I have tried telling many of my hard playing PC gaming friends about Sourceforge and it's HUGE amount of games, not to mention modern full 3D front ends for older games many of us love still, (Descent, Descent 2 come to mind). Then there's the Wing Commander Privateer remake...Freeciv, and so many others. I'm impressed with the quality of their work, and their dedication to many of the older games that many of us are loathe to lose.

    So...to me, I'd guess Open Source Gaming is pretty important. It'd help though if people started PUSHING the knowledge out to the general public somehow. Word of mouth can help a bit, but some serious writeups from some of the better tech and gamer sites (hint hint), along with full reviews, etc, would go a LONG way to getting open source gaming into the community mind.

    Open source gaming has carried me through many dry days when all that was being released was crappy console ports, or 'Just another FPS game'.
    ZDNet Gravatar
    KOS-MOS
    7th Sep 2010
  • Another good point
    @KOS-MOS My son likes older games. They are nostalgia for him. He even keeps an old 660 MHz machine bought in 2000 so he can play older PC games. And once a game gets some age on it (and not a lot at that) then open source does indeed become an option. Thanks for writing.
    ZDNet Gravatar
    DanaBlankenhorn
    7th Sep 2010
  • Good games are hard to make!
    As a software dev, I know how hard it is to create a good game! But basicly they need a good team.
    The game companies have set the bar so high that it's what people expect now days and anything less just wont do.

    P.S. The unreal 3 engine is free for non-profit games this would help a team well on it's way. Also works with the iPad now too.
    ZDNet Gravatar
    silentblue
    8th Sep 2010
  • RE: The importance of open source gaming
    Hi,

    I am 24, living in Holland. Since a few years I used Ubuntu in many forms (currently Xubuntu). There is a massive lack of games in open source with the same level of graphics, story, etc there is in proprietary games. In fact, most proprietary games can't be installed on Linux. Using Wine most often results in a disappointment, since after installing the game won't run. And last but not least, with a new install of your graphics drivers (often required after updating your OS), you need to fix your games again... This is all too much hassle for games you can almost get for free using Windows.

    Get World of Warcraft, Battlefield (whatever version is used now), Unreal Tournament 3, etc to Linux and make sure they can be played using just 1 button to click and people will start paying interest. Every gamer I know of, will almost look at value for money when gaming. Cheaper PCs, software and games are one of the biggest reasons gamers will decide on what to choose. Of course, the game itself is important too.
    ZDNet Gravatar
    markmeteenk
    8th Sep 2010
  • Teenage Gamer & Linux User
    I'm a teenager, and I care about Linux, open-source and Linux gaming. I hate DRM, and I break it, if and when I have to. Like M$' DRM that stops me from playing my MP3s outside of WMP. Who cares if it's against the TOS? It's MY music, and I should be able to play it on any platform I wish. I run Steam on Linux, and play HL2, TMN, Tropico 3 and Peggle. (WINE does work, and I haven't noticed a difference in performance)
    ZDNet Gravatar
    XavierSythe
    12th Sep 2010

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