Tech Broiler

Jason Perlow and Scott Raymond

Exclusive: Adobe ceases development on mobile browser Flash, refocuses efforts on HTML5 (UPDATED)

By | November 8, 2011, 9:17pm PST

Summary: Adobe has briefed developers on the impending cessation of mobile flash browser plugin development.

Sources close to Adobe that have been briefed on the company’s future development plans have revealed this forthcoming announcement to ZDNet:

Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores. We will no longer adapt Flash Player for mobile devices to new browser, OS version or device configurations. Some of our source code licensees may opt to continue working on and releasing their own implementations. We will continue to support the current Android and PlayBook configurations with critical bug fixes and security updates.

Additionally, the e-mail briefing to Adobe’s partners has been summed up as follows:

  • Adobe is Stopping development on Flash Player for browsers on mobile.

Adobe is now focusing their development efforts on:

  • Applications for mobile
  • Expressive content on the desktop (in and out of browser)
  • Increasing their investments in HTML5 in general

[UPDATE: The full content and scope of the announcement has now been posted on the Adobe web site.]

Also Read:

Kick off your day with ZDNet's daily e-mail newsletter. It's the freshest tech news and opinion, served hot. Get it.

Topics

Jason Perlow, Sr. Technology Editor at ZDNet, is a technologist with over two decades of experience integrating large heterogeneous multi-vendor computing environments in Fortune 500 companies.

Disclosure

Jason Perlow

My Full-Time Employer is IBM. I write as a freelancer for ZDNet.

Disclaimer: The postings and opinions on this blog are my own and don't necessarily represent IBM's positions, strategies or opinions.

I own no investments or direct financial instruments in the companies I write about.

Biography

Jason Perlow

Jason Perlow, Sr. Technology Editor at ZDNet is a technologist with over two decades of experience with integrating large heterogeneous multi-vendor computing environments in Fortune 500 companies. A long-time computer enthusiast starting the age of 13 with his first Apple ][ personal computer, he began his freelance writing career starting at ZD Sm@rt Reseller in 1996 and has since authored numerous guest columns for ZDNet Enterprise and Ziff-Davis Internet. Jason was previously Senior Technology Editor for Linux Magazine, where he wrote about Open Source issues from 1999 to 2008.

In his spare time, Jason is an avid amateur chef and food writer, where his work reviewing New Jersey restaurants has appeared in The New York Times. He is also the founder of the popular food web site eGullet and blogs about restaurants and cooking at OffTheBroiler.com.

103
Comments

Join the conversation!

Just In

Burberry Bags On Sale
Herve leger skirt 12th Apr
The blog article very surprised to me! Your writing is good.
"New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too). Perhaps Adobe should focus more on creating great HTML5 tools for the future, and less on criticizing Apple for leaving the past behind." (http://www.apple.com/hotnews/thoughts-on-flash/)

Wise decision.
@dderss

Exactly. Jobs was right then and now and all the phony moralizing, whining, complaining etc...by anti-Apple or Adobe shills never changed the fact that Flash is crap for mobile and hopefully soon gets taken off the desktop soon too.
@arackal No, you miss the point... Mobile is crap for Flash, subtle but relevant difference.

And that's ignoring the fact that Android seems crap for most things... including Mobile. This is why they have to keep throwing more and more horsepower at Android devices, because it's crap.
@arackal

Flash being taken off desktops isn't going to happen anytime soon. Despite the preliminary HTML5 specification nodding its head to video, it's not robust enough for companies that depend on Flash to deliver video to their customers, e.g., Hulu, Amazon Video on Demand. My beef with Adobe largely ended when they added GPU acceleration on both Windows and Mac OS X. Flash 11 is about 1000x faster than previous versions. Don't believe me? Epic ported its Unreal Engine 3 to the Flash 11 runtime. As for Flash's security woes, guess what, there's an endless stream of patches for OSes, all web browsers and various other popular software. It's not an indigenous problem to Flash. And no I don't work for Adobe, I'm simply appreciating the great strides in performance that have taken place, particularly on the Mac. Flash was the bane of Mac OS X users for many, many years until it received GPU acceleration.

-M
@arackal

Contrary to what these others are saying, I agree that Flash needs to stop being a problem for desktop users. What they don't seem to get is that it doesn't work with x64 OSs, and Adobe hasn't bothered to correct this in ovedr half a decade. As the majority of new PCs use this architecture, Flash will inevitably fail... except maybe with Linux users, since Adobe has given them a usable 64 bit version...
@LeeC

I agree with your "mobile is crap for Flash" statement, in the sense that it wasn't designed with today's specific usage in mind, so there are definately issues.

However, what is up with your "Android is crap" statement ?
Are you in any way able to say why that is ?
And do you really think that the reason Android devices get _better_ hardware is because they _need_ it ? Or is it more likely that their manufacturers are free to do (almost) whatever they want hardware-wise with their Android devices, while still making them Android-compatible.

Android devices are more akin to desktop PCs in the sense that you can have new models come out all the time and take advantage of new technology along the way.
Same thing with Android devices.
So its a _GOOD_ sign that we're seeing Android devices with better hardware.

Its not because it _needs_ it.

Its because it can _take advantage_ of it.
@dderss

Meanwhile, Apple's movie trailers website still -- over a year after Jobs' "thoughts on flash" -- requires the proprietary Quicktime plugin instead of using HTML5 video...

Jobs was a hypocrite. He didn't really care about open formats and technologies; proprietary stuff was absolutely fine when it was his own.
@LeoD Jobs cared about things that were well done, a disappearing concern in the computing world.
@LeoD

Maybe. But they created iOS and Abobe just demonstrated why you don't let another company control your destiny.

Flash caused time, money and effort to be expended on WebOS, Android and the Playbook and Adobe just turned around and screwed them all.

The only one who didn't get burned was the one company that decided to forgo depending on them. That doesn't make you a hypocrite(and as the company that released webkit to the world, Apple and Jobs weren't), it makes you smart.
@LeoD

"Meanwhile, Apple's movie trailers website still -- over a year after Jobs' "thoughts on flash" -- requires the proprietary Quicktime plugin instead of using HTML5 video..."

I thought we are discussing Flash on mobile? What does QuickTime on the desktop have to do with anything?
@dave95
Steve Jobs wrote a letter to the public explaining why Apple wouldn't put Flash on the iPhone. It sounded like a lot of BS -- it came across as a personal beef with Adobe that Steve was trying to justify.
One of the reasons that was obviously hollow is that Flash isn't open, and Apple is all about openness. Apple uses locked down proprietary technology on everything: hardware prices are high (both computers and accessories) because nobody else is allowed to make it. Apple's app store removes or denies apps without the submitter being given a full explanation. They tried to make jailbreaking illegal. And their video site simply uses Quiktime instead of an open alternative.
@themarty -

web search "iphone antenna bloomberg" to find an article where Jobs was told by an engineer during development of the faulty antenna.

Lion is chock full of bugs, even 10.7.2 has issues.

Overheating imacs with yellowing screens, etc, I recommend you research the products Steve was responsible for. As a Mac user, I have experienced enouh and tech sites have scores of articles covering Apple's shoddy producrs giving only a superficial perception of "well-made".
Just pulled up the Apple Trailers website on my iPad. Looks like HTML5 to me.
0 Votes
+ -
You make no sense...
James Quinn 9th Nov
@HypnoToad72... I use Apple products because for well over 20 years I've been in computer repair and or support. I've worked on every existing brand and many which no longer exist including such rare names as Osborne:). To my way of thinking and my experience while Apple is far from perfect they are the best. Now you claim to be an Apple user but you've had personally any number of issues with various Apple products and you collect mysterious negative Apple reports to boot and you are still an Apple user? To be frank I would not be if I were you. So again you make little sense.

Pagan jim
@LeoD

This is a standards issue. The trailers are h.264 in an mp4 container, except that mp4 doesn't (yet) support more channels than stereo audio, and so the quicktime plugin is needed to allow mp4 with multichannel audio.
@LeoD - Jobs letter was about mobile devices and how pathetic Flash's performance was on them. What does that have to do with QuickTime?
@veggiedude

One of Steve's complaints was that Flash was proprietary rather than open. Apple denies iPhone users the use of the proprietary Flash, but has no problem pushing Apple's own proprietary QuickTime in its place.
Some the reasons Jobs gave for not putting Flash on the iPhone were bogus, especially the "We support openness, so we're not using Flash" bit.
@LeoD

Before you continue down the path of looking at Apple as a hypocrite, who do you think provided the technology (as an open standard) to replace Flash? Apple provided HTTP Live Streaming as a solution and it provides all of the functionality (except for DRM) that Flash does for video.

Apple's decision to not support Flash on mobile was not some spiteful, anti-Adobe decision. It was based on practicality. Flash is terrible on mobile. After all these years, they've neither worked out the performance, memory overhead (on memory starved devices), battery or security issues.

Further, one of the lessons Apple has learned is to not allow your fate to be decided by others. Had they relied on Adobe to deliver (and continue to deliver), they'd be in trouble now. Thankfully, Apple helped pushed the HTML 5 standard and support for it further. BTW, Microsoft is headed in the same direction with Windows 8 on ARM devices.

@dhmccoy: Exactly!
@irregulara Just pulled the Apple Trailers site on my desktop PC and looks 100% quicktime (I don't have it installed and was presented with a benner saying "GET QUICKTIME - download quicktime to view this video"

So no, it's not html 5
@dderss Steve Jobs wasn't right and still not right today.
EVERYONE knows that HTML5 is the future but even Apple on his own website (www.apple.com) is still using QuickTime to stream videos instead of HTML5.
How QuickTime is better than Flash?
Anyway, QuickTime is not HTML5.

I hope I will be able to still use Flash on my phone, tablet and connected TV as long as I NEED to.
And I would like Microsoft tp let me use Silverlight and Apple to let me use QuickTime when I NEED to.
0 Votes
+ -
@mmathieum ... Still I've yet to see almost weekly posting on sights like these about quicktimes vulnerabilities like I see about flash. Nor have I seen battery drain and performance drag articles like I often do about flash. Maybe that has something to do with it? Also Jobs was right. Adobe even agree's you may not be ready but who said any decision is going to please everyone?

Pagan jim
0 Votes
+ -
dsfsd
jywhy888 7th Mar
Wholesale Camera Eye Mask http://www.chinawholesaletown.com/wholesale-Compass/ Valentine Gifts
Wholesale Clothes Rack Wholesale Carabiner http://www.chinawholesaletown.com/wholesale-TelePhone/ Industrial Supplies
Wholesale Bookmark Safety Products http://www.chinawholesaletown.com/wholesale-Mirror/ Pen
Wholesale Bangle Wholesale Glove http://www.chinawholesaletown.com/wholesale-Scissors/ Tape Measure
Fishing Supplies Wholesale Candle http://www.chinawholesaletown.com/wholesale-Advertising-Material/ Radio
Wholesale Stationery Inflatable Products http://www.chinawholesaletown.com/wholesale-Name-Card-Holder/ Raincoat
Christmas Gifts Outdoor Leisure Products http://www.chinawholesaletown.com/wholesale-Money-Bank/ Recorder Pen
Wholesale Glove Recorder Pen http://www.chinawholesaletown.com/wholesale-Pedometer/ CD Holde
Wholesale Earphone Wholesale Flashlight http://www.chinawholesaletown.com/wholesale-Computer-Accessories/ Hair Products
World Cup Products Water Bottle http://www.chinawholesaletown.com/wholesale-Beauty-Equipment/ Voice Recorder
Wholesale lable Reflective Safety Vest http://www.chinawholesaletown.com/wholesale-Patient-Care/ Inflatable Products
CD Holde Wholesale USB Flash Drive http://www.chinawholesaletown.com/wholesale-Cap/ Writing Instrument
Wholesale Golf Products Flash Gift http://www.chinawholesaletown.com/wholesale-Writing-Instrument/ Arts Crafts
Wholesale Playing Card Wholesale Wallet http://www.chinawholesaletown.com/wholesale-Keychain/ Pom Poms
Wholesale Mp3 Promotional Gifts http://www.chinawholesaletown.com/wholesale-Thermometer/ Bookmark
Wholesale Mobile Phone Consumer Electronics http://www.chinawholesaletown.com/wholesale-Poncho-Raincoat/ Men Beauty Care
Money Clip Wholesale Cards http://www.chinawholesaletown.com/wholesale-Scale/ Belt
Valentine Gifts Wholesale Halloween Gift http://www.chinawholesaletown.com/wholesale-Tie/ Muslim Products
Wholesale Ruler Valentine Gifts http://www.chinawholesaletown.com/wholesale-Hair-Products/ Crystal Gifts
Wholesale Coaster Wholesale Magnifier http://www.chinawholesaletown.com/wholesale-Camera/ Mirror
Wholesale Mug Wholesale Mat http://www.chinawholesaletown.com/wholesale-Shoes/ Toys
Wholesale Cup Wholesale First Aid Kit http://www.chinawholesaletown.com/wholesale-Safety/ Bottle Opener
Wholesale Pedometer Wholesale Bangle http://www.chinawholesaletown.com/wholesale-Gift-Box---Display/ Consumer Electronics
Wholesale iPod iPhone Muslim Products http://www.chinawholesaletown.com/wholesale-Pet-Supplies/ Helmet
Safety Products Patient Care Products http://www.chinawholesaletown.com/wholesale-Money-Bank/ Sport Support Products
Silicone Products Sport Items http://www.chinawholesaletown.com/wholesale-Lady-Beauty-Care/ Ashtray
Wholesale Tellurion Mouse Pad http://www.chinawholesaletown.com/wholesale-Scissors/ Thermometer
Wholesale TelePhone Wholesale Keyboard http://www.chinawholesaletown.com/wholesale-Speakers/ Binoculars
Wholesale Tie Wholesale Radio http://www.chinawholesaletown.com/wholesale-Candle/ Poncho Raincoat
Book Light Wholesale Glasses http://www.chinawholesaletown.com/wholesale-Bookmarks/ Silicone Products
Flash Gift Home Appliances http://www.chinawholesaletown.com/wholesale-Photo-Frame/ Halloween Gift
The problem is the content that's made, not Flash itself. If you try and do the same thing in HTML5 it will kill the browser / battery / device just as much, or more!

Why is no-one doing any proper speed tests to show how slow HTML is when trying to do multimedia content in the browser. Come on guys!
@tarwin Google and Apple have been slow to hardware acclerate Canvas' 2d drawing context, but that is changing.
iOS5 has GPU acceleration, but its JS engine isn't quite as fast at V8 on chrome.

Android's HTML5 feature set is far behind iOS, and Google's desktop browser, but I think that is going to change very soon.

Pair V8/crankshaft+GPU acceleration for HTML5 Canvas,and I don't think we'll miss flash in the least.
@tarwin There are two issues behind Flash, first is that it had potential to interrupt the AppStore (Not in Apple's favor). The second is that if you use Flash to deliver content, then it's up to Adobe to create speed improvements, one company. If you build an industry standard around HTML 5, then it's up to the individual platforms to compete and improve the speed of HTML 5. Hopefully this will trickle down to the desktop and we'll end up with more standardized desktops that can run HTML 5 (though if history says anything, HTML 5 will become horrible fragmented over multiple browsers that implement multiple variations of the same thing).

As a developer - Well Flash is the easy way to develop complex designs, also as a developer we're not looking for easy, we're looking for efficient.
@tarwin

HTML 5 and Flash are both the same to me as I only need them for audio and video. The interactive eLearning we produce uses synchronised voice-over, video and sequential display of text and graphics and a variety of interactions. The elearning developed with our WYSIWYG authoring system is published as HTML/Javascript with mp3 audio and mp4 video resources. The eLearning modules run in multiple browsers and platforms, including mobile.

From my point of view, there is no real difference in HTML 5 or Flash's handling of the audio/video as our modules have code to utilise either Flash or HTML 5 and they perform at the same speed.

Flash may be dying, but it's got a long way to go and until every browser supports full HTML 5, I'll keep code in to utilise it.

Oh and the one platform I can't support is iOS, due to Apple preventing the use of autoplay in its restricted version of HTML 5. I can however wrap my HTML app in an Apple web shell and lo and behold it all works - but it's now only available from Apple's store wink
@tarwin
Thanks for saying that. I'm guessing you must be a developer or are knowledgable about Flash development.

From its inception, Flash got a bad rep because the Development was bad, not neccessarily the platform.

And again, only Flash developers/animators will understand all the tools and methods Flash provides to perform certain tasks (Masks, Hardware Access, etc) which HTML5 does not have yet and will take a LONG time to be finalised.

In fact, maybe those who aren't aware should check up on the details of the status of HTML5.
For various reasons its being plagued by delays, which means Flash is still relevant and _important_ untl HTML5 catches up with _all_ its abilities.

And talking about the HTML5 delays, Apple followers should note that Apple is actually holding back a few patents from the W3C and now the W3C has to follow legal paths to try and sort that out. Meanwhile an entire section of the HTML5 spec is put on hold.
Thanks Apple.

The reason why thats so frustrating is because Apple is _part_ of the W3C.
And part of its membership "rules" (requirements ?) is that all parties agree to open standards and sharing of specific patents etc because as an Open Standard HTML5 has to be 100% "free" and non-proprietry.
Apple is acting in direct opposition to that.
Thanks Apple.

(Note : I haven't checked status on that, recently)
0 Votes
+ -
Well, there goes Flash
CobraA1 8th Nov
Well, there goes Flash. If you have to use HTML 5 for mobile, you might as well use it for desktop as well.
0 Votes
+ -
That's the whole point, right?
Info-Dave 9th Nov
We've been looking for ubiquity in source code for some time. I could make a case for COBOL in the 70's. Java solves the problem on paper, but serves only a niche market. Flash gained its ubiquity because it provided a consistent way to play back video, not because it's a powerful language.

Microsoft has ruined the ubiquity of HTML because they made up their own rules and ignored the existing standards. The problem was compounded when IE6, 7 and 8, all turned out to be just enough different to drive web developers crazy.

Microsoft has embraced HTML5 with IE9. Everybody is on the same page. Microsoft and Adobe have proven that proprietary solutions don't work. Let's give HTML5 a shot.
0 Votes
+ -
They are so sad
Robert Hahn 9th Nov
...and you might as well use Flash to develop it. Too many people here think that "Flash" is a runtime library that Adobe cares about, instead of the development platform that they sell for hundreds of dollars per copy.

When Flash was first developed, that runtime brought people something they'd never seen: smooth animation in their browsers on 14.4Kbps dial-up connections. You really think Adobe wants to keep plowing money into that thing now that browsers can (fifteen years later) do the same thing? Why would they? With HTML5, they can still sell Flash Professional for hundreds of dollars, but without spending six or seven figures per year maintaining a dozen versions of something they make no money on.
@CobraA1
It was on it's way out anyway. Adobe now positions itself as an HTML5 development platform, which is the wise thing to do at this stage. If they wait until it's too late, they'll be left out in the cold. Now they have a chance to not only survive the demise of Flash, but actually remain an industry leader.
Now that Adobe killed flash, will Google turn to JavaFX?
@lorenzosjb
Was JavaFX really ever used much? I think it'll fade into obscurity with flash, silverlight, and other plugins as HTML5 adoption increases.
@lorenzosjb Was Flash used by Google (except for some minor things)?
@tvde@... Google Streetview is Flash
@tvde@...
@hayesmaker@
The new streetview is WebGL.

Flash is dead
0 Votes
+ -
Flash is DEAD.
jameskatt 8th Nov
Flash is Dead. The witch is dead. The witch is dead.
0 Votes
+ -
Flash is not DEAD
nouse4aname07 9th Nov
I feel indifferent about this. Flash is such a beast that developers and designers will always find the use for it. Look at entertainment websites.. Most or All are Adobe Flash based websites. HTML5 and CSS3 is nice, but will continue to evolve and have cross browser issues. What's going to happen when they develop HTML 6 and CSS4? More bugs and issues... at least Flash will always be consistent across any web browser platform.
Nice, wonder how miniclip is gonna evolve wink
The time needed to support flash on all mobile devices was probably getting out of hand. Better to focus on cross platform apps and Flash in browser will become the gaming plugin standard when Unity and Unreal Engine soon deliver flash export to allow console gaming in a browser.
0 Votes
+ -
Get real
agent-e Updated - 9th Nov
Flash is not dead, look around you and try building everything you see in Flash in any other format, for most applications "You can't"

I wish the Flash-haters and Apple fanboys wise-up a little. Sure Flash has issues, so does my Macbook Pro

Please remember what Flash did for the internet, well, it only gave us sites like Youtube, while Flash has been, and probably is, still the best way to play a video on a website

I'm sure all the haters have never used Flash or watched something on Youtube, right? Where were the alternatives, esp from Apple? That's right, there aren't any.

Mark my words, Flash for the desktop is so advanced it will never go away, at leats not untill alternatives are matured. Don't get me wrong, i'd love to use HTML5 etc, but for a lot of applications HTML5 has a long, long road to go

Untill then 98% of the internet-users have Flash installed, because its crap right? Oh well, put a PHP and Java developer together and you'll have a similair issue.

For the most part Flash made the internet to the multimedia-feest it is today. This only shows Apple's inability to adapt and listen to the world.

Like someone said in this thread, it is not the Flashpplayer but the way some Flashers are programmimg. You can easilly make Flash eat ur CPU, but with some decent programming you can make it do stuff more effecient then any other platform

Again, i'll jump on the HTML5 bandwagon when it's time, untill then I don't see anyone un-installing flash after this statement. How this could be a victory for Apple I really don't see. It is the one company that is blocking inovation, good or bad, with only one purpose "revenue $$$"

Why Flash runs just fine on my Samsung Galaxy I'll leave for all the Apple fanboys to explain. This was a Steve Jobs vs Adobe thing, and it killed more inovation than doing any good for anyone. I rememeber Steve Jobs wanted to complely destroy Google Android aswell, way to go!! What good could that ever have done besided more revenue for Apple, it woud surely have killed any innovation in the mobile world, not good for anyone, again besides Apple shareholder
@agent-e
Why don't you leave Adobe to explain? You are the only person in the world who has mouseovers working on a touchscreen. Each and every review I've ever read about Flash on every mobile device said that it didn't work well.

You are the only one who has it working fine? Even Abode never released a final version and flushed the thing. Either your definition of fine is very forgiving or you are exaggerating.
@agent-e
"look around you and try building everything you see in Flash in any other format, for most applications "You can't""

Care to give some examples of flash capabilities missing int HTML5?
The only things I can think of (video & mic recording) are currently being worked out.

Are you sure you're not confusing the tooling with the output?
@monteslu

No, Mr. Web Developer, there actually are things that you can't currently do in HTML5-- let alone consistently across all browsers. Again I'm not talking about basic web interfaces, but games, and more complex apps and multimedia.
@Random_dev

Games are 100% possible. In fact, the first US HTML5 game conference was just held 2 weeks ago: http://www.newgameconf.com/

Complex apps have always been possible with HTML. You can have complex tables driven by things like RESTful JSON stores. You can have MDI interfaces with Divs and CSS. There's a file API to read binary data. There's websockets for server push.

I still see nothing specific that Flash is doing that HTML5 can't. Give me a concrete, example please.
@monteslu
even the website about this conference ( http://www.newgameconf.com/) is lagging.
Seriously, give us an example of a website or a game working smoothly and nicely in html5.
I think html5 is soon gonna be the new hate target when people will notice that it runs really poorly on a common computer...
0 Votes
+ -
Get real yourself
studentrights Updated - 9th Nov
@agent-e "look around you and try building everything you see in Flash in any other format, for most applications "You can't"

90% of Flash on the web is video and advertising - all easily replaced. The remaining 10% is games and fancy niche stuff that won;t be missed in 5 years once HTML5 evolves.

Everyone screams at Apple for being closed, well, news flash, Flash is closed and controlled by one company.

Plus is runs like "****" and has mad security flaws designed by "bozos".
@agent-e

And YouTube works great.

Given iOS represents 3% of all mobile traffic and I don't even have Flash installed on my laptops/desktops I don't think your 98% of users have Flash installed is even close to true.

My favorite comment from Pandroid.com on the death of Flash:
"Flash is not the only problem with trying to view Phandroid on my mobile phone. I finally just gave up and don't even try anymore."

It is funny that Phandroid.com works great on iPhones but chokes on Android phones.
Let's just hope that we (now HTML5) developers do not end up having the same s..t situation as we had with HTML...every browser does its own thing and we need to either develop on the lowest common feature set or test and customize for each browser. That will be fun.
0 Votes
+ -
Burberry Bags On Sale
Herve leger skirt 12th Apr
The blog article very surprised to me! Your writing is good.

Join the conversation!

Formatting +
BB Codes - Note: HTML is not supported in forums
  • [b] Bold [/b]
  • [i] Italic [/i]
  • [u] Underline [/u]
  • [s] Strikethrough [/s]
  • [q] "Quote" [/q]
  • [ol][*] 1. Ordered List [/ol]
  • [ul][*] · Unordered List [/ul]
  • [pre] Preformat [/pre]
  • [quote] "Blockquote" [/quote]
ie8 fix

The best of ZDNet, delivered

ZDNet Newsletters

Get the best of ZDNet delivered straight to your inbox

Facebook Activity

White Papers, Webcasts, & Resources
ie8 fix