Inside Logitech's video labs for optical design, 3D prototyping

Inside Logitech's video labs for optical design, 3D prototyping

Summary: Let's take a stroll through Logitech's new video labs for optical and audio testing in Silicon Valley.

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  • IMAGE QUALITY MEASUREMENT

    In this photo, a Logitech engineer is comparing the image quality produced by two cameras. The one on the left (at which the engineer is pointing) is the Logitech example, and the one on the right is from an unnamed competitor.

    The primary difference seen in this photo (and clearer in person, I assure you) is that the one from Logitech is much more defined as a black and white image, while the one on the right from a competitor has a rosy tone. For reference, both products are on the market now.

  • IMAGE QUALITY MEASUREMENT

    In response to customer feedback from different parts of the world, Logitech engineers also started testing for how skin tones appear on camera amid various lighting settings.

  • IMAGE QUALITY MEASUREMENT

    Naturally, a machine can't catch everything, so Logitech engineers go through a lot of things subjectively with multiple settings such as various color backgrounds, lighting, and even distance from the camera.

    As many of the products on display during the tour are directed at businesses, Logitech engineers and executives cited hotel rooms as a frequent consideration during testing. This is for a few reasons, namely that a lot of business travelers often conduct videoconferencing calls from hotels, which are notorious for dim lighting.

    Thus, this has been a particular area of focus for engineers trying to make video quality much more natural and high-definition at the same time.

Topics: Hardware, Collaboration, Software Development, Enterprise 2.0, Tech Industry

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  • Everything looks sooo boring.

    Engineers must be taking drugs to stay alive in that completely uninspiring place.
    tetraclit