Inside NBN's $32.5m 'nerve centre': photos

Inside NBN's $32.5m 'nerve centre': photos

Summary: The National Broadband Network Company (NBN Co) has opened its Network Operations and Test Facility (NOTF), which it calls the "nerve centre" of the NBN. Take a walk with ZDNet Australia to see what the back end of Australia's biggest network will be like.


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  • (Credit: David Braue/ZDNet Australia)

    Victoria's Assistant Treasurer and Minister for Technology Gordon Rich-Phillips welcomed the NBN Co facility's creation of over 400 new jobs to service NBN Co, and over $2 billion worth of NBN-related supply contracts for Victoria-based companies. He also addressed his recent complaints that NBN Co has set up a disproportionately low number of sites in Victoria: "We might have different views on the policy aspects of the NBN," he said, "but from this project, we simply want to get the best deal for Victoria."

  • (Credit: David Braue/ZDNet Australia)

    Adding an element of fun to ongoing care can be a great way to improve patient participation in rehabilitative care, says Dr Stuart Smith, senior research scientist with Neuroscience Research Australia and a regular on the NBN launch circuit. "You might think video games and health don't go together well," he said. "But this is a game we can use to get people to become more physically active. And we know that physical activity is a really good way to address a number of different problems."

  • (Credit: David Braue/ZDNet Australia)

    Mind the generation gap: the demonstration granny showed she still has the chops to teach her younger rival a thing or two.

    Dr Stuart Smith envisions the game as a way for stroke-rehabilitation specialists to engage with distant patients, many of whom fail to remain compliant with their rehabilitation programs after leaving hospital. "We lose track of them over time," he explained. "We don't know if they're continuing to do their rehabilitation exercises."

    Bandwidth and latency issues on conventional networks initially led Halfbrick CEO Shaniel Deo to dismiss Smith's suggestion of a networkable version of Fruit Ninja. "There's no good value proposition for me to put my game onto a standard ADSL network," Smith recalls Deo saying. "This is a game that requires high speed for two people to be able to play each other at the same time, and over a standard ADSL network, it's just too slow."

    When Smith suggested that Deo could get access to the NBN NOTF to build and test the game, he recalls, "his eyes lit up and he asked 'when can we start?'"

Topics: Broadband, NBN, Tech Industry


Australia’s first-world economy relies on first-rate IT and telecommunications innovation. David Braue, an award-winning IT journalist and former Macworld editor, covers its challenges, successes and lessons learned as it uses ICT to assert its leadership in the developing Asia-Pacific region – and strengthen its reputation on the world stage.

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