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Dictation instead of Siri
I find Apple's decision to include a quarter-hearted Siri -- which they call "Dictation" -- a bit odd. Honestly, if Apple expects me to use my iPad as a camera while I'm traveling or walking around with my family at a farmer's market (or wherever it is they show in their promo video), why wouldn't they just give me the complete package and include Siri -- especially if I have a 4G model? From the looks of things, dictation works similarly to Siri, in that it sends your voice input to Apple's servers. It's just such a strange "feature" to pare from Siri, I think.
Okay, I know this seems nitpicky, but hear me out. First of all, I can't tell you how many times I've found myself in the middle of intense game-play, only to realize that my left hand is covering the speaker. That, or if I want to use my iPad normally with it rested on me (like if I'm laying in bed), I have to use it upside-down so the speaker isn't covered. I know it's all about design and form factor, but there is certainly better placement for the speaker. Next, I'm an audiophile. I like lossless music, I produce my own music, and I'm hyper-aware of audio engineering decisions. On the iPad, listening to movies or music in headphones is terrific (as long as you're listening through something other than Apple's headphones); but it's sometimes painful to discover the audio engineering decisions (or lack thereof) of certain app developers when it comes to planning for built-in speaker audio vs. headphone audio.
To give you a good example, go play Infinity Blade II. On the built-in speaker, there are times where the audio clarity changes, but that's about it; however, when you plug in headphones, the audio channels are just funky. For this one scenario, I was listening to the character approach a treasure chest. Well, when the sound of the treasure chest opening was played, the sound was in the wrong audible space. Imagine if you dropped a coin on the ground, but the sound of it hitting the ground came from behind you. Same kind of deal.
So, while the latter is more the fault of the developer than the iPad, the issues I've always had with audio on the iPad carry on. And now, when I do manage to hold the iPad correctly while gaming without headphones, I have a fireball to content with holding, thanks to the massive amount of heat this thing produces.
See also: 10 stress-relieving apps for iPad