In games sequels, getting real is better

How do you top such blockbuster games as Quake and Tombraider? With sequels and competitors that raise the bar on realism, say developers.
Written by Robert Lemos, Contributor

This Christmas, the creators of action games are hoping to grab the attention of the PC player with virtual worlds that seem so real, they put the player in the middle of the action.

Real-time action titles such as Quake 2, Tombraider 2, Half-Life, and Turok: Dinosaur Hunter will add realistic lighting, transparent water, and better creature motion to pull players into the games.

For the games' makers, it's all about getting ahead

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