Besides keyboard input support, Microsoft has also improved the way Paint interacts with screen-reader accessibility tools, such as Windows Narrator.
It's still not clear whether MSPaint will remain built into Windows 10 in the future and it could, as previously planned, end up as an app in the Microsoft Store.
However, it is interesting to see that MSPaint has now joined Microsoft's raft of accessibility projects over the past year or so. Accessibility is one of the core areas where Microsoft is contributing to the Chromium project as part of its effort to develop the Chromium-based Edge browser. It's also made accessibility central to its AI projects.
And its efforts are also helping win over the hearts and minds of consumers via tools like the Xbox Adaptive Controller, a $99 gaming controller designed for people with limited mobility.
Microsoft today also announced the 2019 winners of its AI for Accessibility grants. It launched the $25m program last year, offering funding to various universities and research institutions working on accessibility solutions. The new grantees, announced on Global Accessibility Awareness Day, May 16, include: University of California, Berkeley; Massachusetts Eye and Ear, a teaching hospital of Harvard Medical School; Voiceitt in Israel; Birmingham City University in the UK; University of Sydney in Australia; Pison Technology of Boston; and Our Ability, of Glenmont, New York.